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hide perception updater from add component menu
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com.unity.perception/Runtime/GroundTruth/PerceptionUpdater.cs

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/// PerceptionUpdater is automatically spawned when the player starts and is used to coordinate and maintain
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/// static perception lifecycle behaviours.
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/// </summary>
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[AddComponentMenu("")]
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[DefaultExecutionOrder(5)]
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class PerceptionUpdater : MonoBehaviour
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{

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