Commit 0ea2e64
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Using Editor.XYZ breaks the default template
The default URP template/starter project has a class (ReadmeEditor.cs)
which inherits from the type "Editor." If we use Editor.XYZ as the
namespace, that class errors out stating it isn't sure if "Editor"
is a type or a namespace (probably since Editor is now a valid namespace)1 parent e2b1222 commit 0ea2e64
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lines changed- com.unity.perception/Editor/Randomization
- PropertyDrawers
- VisualElements/AssetSource
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