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Copy file name to clipboardExpand all lines: com.unity.perception/CHANGELOG.md
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@@ -17,21 +17,21 @@ Added Register() and Unregister() methods to the RandomizerTag API so users can
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### Changed
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Made scenario MonoBehaviour lifecycle functions protected instead of private to enable users to define overrides
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Switched accessibility of scenario MonoBehaviour lifecycle functions (Awake, Start, Update) from private to protected to enable users to define their own overrides when deriving the Scenario class.
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The GameObjectOneWayCache has been made public for users to cache GameObjects within their own custom Randomizers
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The GameObjectOneWayCache has been made public for users to cache GameObjects within their own custom Randomizers.
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### Deprecated
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### Removed
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### Fixed
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Fixed the math offsetting the iteration index of each Unity Simulation instance directly after they deserialize their app-params
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Fixed the math offsetting the iteration index of each Unity Simulation instance directly after they deserialize their app-params.
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The RandomizerTagManager now uses an OrderedSet data structure to register tags to preserve insertion order determinism in Unity Simulation
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The RandomizerTagManager now uses an OrderedSet data structure to register tags to preserve insertion order determinism in Unity Simulation.
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GameObjectOneWayCache now correctly registers and unregisters RandomizerTags on cached GameObjects
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GameObjectOneWayCache now correctly registers and unregisters RandomizerTags on cached GameObjects.
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