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enabled gpu instancing on sample material
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com.unity.perception/Samples~/Tutorial Files/Background Objects/Materials/prototyping_texture_alignment_01.mat

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@@ -9,9 +9,9 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: prototyping_texture_alignment_01
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m_Shader: {fileID: -6465566751694194690, guid: 90ad3a47f8ccd406eab0fbf0c7a64d88, type: 3}
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m_ShaderKeywords:
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m_ShaderKeywords:
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
@@ -93,6 +93,6 @@ MonoBehaviour:
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Name:
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m_EditorClassIdentifier:
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version: 1

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