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lines changed Original file line number Diff line number Diff line change @@ -75,6 +75,8 @@ Semantic Segmentation Labeler now places data in folders with randomized filenam
7575
7676The uniform toggle on Categorical Parameters will now reset the Parameter's probability weights to be uniform.
7777
78+ Reorganized Perception MonoBehaviour paths within the AddComponentMenu.
79+
7880### Deprecated
7981
8082### Removed
Original file line number Diff line number Diff line change @@ -8,6 +8,7 @@ namespace UnityEngine.Perception.GroundTruth
88 /// Label to designate a custom joint/keypoint. These are needed to add body
99 /// parts to a humanoid model that are not contained in its <see cref="Animator"/> <see cref="Avatar"/>
1010 /// </summary>
11+ [ AddComponentMenu ( "Perception/Labeling/Joint Label" ) ]
1112 public class JointLabel : MonoBehaviour
1213 {
1314 /// <summary>
Original file line number Diff line number Diff line change @@ -8,6 +8,7 @@ namespace UnityEngine.Perception.GroundTruth
88 /// <summary>
99 /// Defines a set of labels associated with the object and its descendants. A Labeling component will override any Labeling components on the object's ancestors.
1010 /// </summary>
11+ [ AddComponentMenu ( "Perception/Labeling/Labeling" ) ]
1112 public class Labeling : MonoBehaviour
1213 {
1314 /// <summary>
Original file line number Diff line number Diff line change @@ -6,7 +6,7 @@ namespace UnityEngine.Perception.Randomization.Scenarios
66 /// <summary>
77 /// A scenario that runs for a fixed number of frames during each iteration
88 /// </summary>
9- [ AddComponentMenu ( "Perception/Randomization/ Scenarios/Fixed Length Scenario" ) ]
9+ [ AddComponentMenu ( "Perception/Scenarios/Fixed Length Scenario" ) ]
1010 [ MovedFrom ( "UnityEngine.Experimental.Perception.Randomization.Scenarios" ) ]
1111 public class FixedLengthScenario : UnitySimulationScenario < FixedLengthScenario . Constants >
1212 {
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