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com.unity.perception/Runtime/Randomization/Samplers/SamplerTypes/ConstantSampler.cs

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using System;
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using UnityEngine.Scripting.APIUpdating;
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namespace UnityEngine.Perception.Randomization.Samplers
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{
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/// <summary>
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/// Returns a constant value when sampled
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/// </summary>
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[Serializable]
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public class ConstantSampler : ISampler
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{
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/// <summary>

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