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chore: refactor Windows CI (#405)
* refactor DX11 CI * remove dependencies * refactor DX12 CI * refactor Vulkan CI * specify unity version * delete most Win CI jobs * refer to metafile * use choco-install
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.yamato/UnityToonShader.metafile

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@@ -60,3 +60,10 @@ metal_platform:
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image: package-ci/macos-13:v4
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model: M1
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flavor: m1.mac
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win_test_platform:
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name: win test
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type: Unity::VM::GPU
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image: graphics-foundation/win10-dxr:stable
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model: gtx1080
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flavor: b1.large

.yamato/win_dx11-hdrp-2021.3.yml

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.yamato/win_dx11-hdrp-2022.3.yml

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.yamato/win_dx11-hdrp-6000.0.yml

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.yamato/win_dx11-hdrp-stereo-2021.3.yml

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.yamato/win_dx11-legacy-2021.3.yml

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.yamato/win_dx11-legacy-2022.3.yml

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.yamato/win_dx11-legacy-6000.0.yml

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.yamato/win_dx11-urp-2021.3.yml

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.yamato/win_dx11-urp-2022.3.yml

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