@@ -9,12 +9,15 @@ Material:
99 m_PrefabAsset : {fileID: 0}
1010 m_Name : MatCapMask
1111 m_Shader : {fileID: 4800000, guid: 9baf30ce95c751649b14d96da3a4b4d5, type: 3}
12- m_ShaderKeywords : _EMISSIVE_SIMPLE _OUTLINE_NML
12+ m_ShaderKeywords : _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
13+ _MatCap _OUTLINE_NML
1314 m_LightmapFlags : 4
1415 m_EnableInstancingVariants : 0
1516 m_DoubleSidedGI : 0
1617 m_CustomRenderQueue : -1
17- stringTagMap : {}
18+ stringTagMap :
19+ IgnoreProjection : False
20+ RenderType : Opaque
1821 disabledShaderPasses : []
1922 m_SavedProperties :
2023 serializedVersion : 3
@@ -27,6 +30,10 @@ Material:
2730 m_Texture : {fileID: 0}
2831 m_Scale : {x: 1, y: 1}
2932 m_Offset : {x: 0, y: 0}
33+ - _AngelRing_Sampler :
34+ m_Texture : {fileID: 0}
35+ m_Scale : {x: 1, y: 1}
36+ m_Offset : {x: 0, y: 0}
3037 - _BakedNormal :
3138 m_Texture : {fileID: 0}
3239 m_Scale : {x: 1, y: 1}
@@ -35,6 +42,10 @@ Material:
3542 m_Texture : {fileID: 0}
3643 m_Scale : {x: 1, y: 1}
3744 m_Offset : {x: 0, y: 0}
45+ - _ClippingMask :
46+ m_Texture : {fileID: 0}
47+ m_Scale : {x: 1, y: 1}
48+ m_Offset : {x: 0, y: 0}
3849 - _Emissive_Tex :
3950 m_Texture : {fileID: 0}
4051 m_Scale : {x: 1, y: 1}
@@ -43,14 +54,26 @@ Material:
4354 m_Texture : {fileID: 0}
4455 m_Scale : {x: 1, y: 1}
4556 m_Offset : {x: 0, y: 0}
57+ - _HighColor_TexSynthesized :
58+ m_Texture : {fileID: 0}
59+ m_Scale : {x: 1, y: 1}
60+ m_Offset : {x: 0, y: 0}
4661 - _MainTex :
4762 m_Texture : {fileID: 0}
4863 m_Scale : {x: 1, y: 1}
4964 m_Offset : {x: 0, y: 0}
65+ - _MainTexSynthesized :
66+ m_Texture : {fileID: 0}
67+ m_Scale : {x: 1, y: 1}
68+ m_Offset : {x: 0, y: 0}
5069 - _MatCap_Sampler :
5170 m_Texture : {fileID: 2800000, guid: 6889a59d4b2b4a9085bffc7bac188d03, type: 3}
5271 m_Scale : {x: 1, y: 1}
5372 m_Offset : {x: 0, y: 0}
73+ - _MatCap_SamplerSynthesized :
74+ m_Texture : {fileID: 0}
75+ m_Scale : {x: 1, y: 1}
76+ m_Offset : {x: 0, y: 0}
5477 - _NormalMap :
5578 m_Texture : {fileID: 0}
5679 m_Scale : {x: 1, y: 1}
@@ -67,6 +90,10 @@ Material:
6790 m_Texture : {fileID: 0}
6891 m_Scale : {x: 1, y: 1}
6992 m_Offset : {x: 0, y: 0}
93+ - _Outline_SamplerSynthesized :
94+ m_Texture : {fileID: 0}
95+ m_Scale : {x: 1, y: 1}
96+ m_Offset : {x: 0, y: 0}
7097 - _Set_1st_ShadePosition :
7198 m_Texture : {fileID: 0}
7299 m_Scale : {x: 1, y: 1}
@@ -87,30 +114,48 @@ Material:
87114 m_Texture : {fileID: 0}
88115 m_Scale : {x: 1, y: 1}
89116 m_Offset : {x: 0, y: 0}
117+ - _ShadingGradeMap :
118+ m_Texture : {fileID: 0}
119+ m_Scale : {x: 1, y: 1}
120+ m_Offset : {x: 0, y: 0}
121+ - _ShadowControlSynthesized :
122+ m_Texture : {fileID: 0}
123+ m_Scale : {x: 1, y: 1}
124+ m_Offset : {x: 0, y: 0}
90125 m_Floats :
91126 - _1st2nd_Shades_Feather : 0.0001
92127 - _1st_ShadeColor_Feather : 0.0001
93128 - _1st_ShadeColor_Step : 0.8
94129 - _2nd_ShadeColor_Feather : 0.0001
95130 - _2nd_ShadeColor_Step : 0.56
131+ - _ARSampler_AlphaOn : 0
132+ - _AR_OffsetU : 0
133+ - _AR_OffsetV : 0.3
96134 - _Add_Antipodean_RimLight : 1
135+ - _AngelRing : 0
97136 - _Ap_RimLight_FeatherOff : 0
98137 - _Ap_RimLight_Power : 0.86
138+ - _AutoRenderQueue : 1
99139 - _BaseColor_Step : 0.8
100140 - _BaseShade_Feather : 0.0001
101141 - _Base_Speed : 0
102142 - _BlurLevelMatcap : 0
143+ - _BlurLevelSGM : 0
103144 - _BumpScale : 1
104145 - _BumpScaleMatcap : 1
105146 - _CameraRolling_Stabilizer : 1
147+ - _ClippingMode : 0
148+ - _Clipping_Level : 0
106149 - _ColorShift_Speed : 0
107150 - _CullMode : 2
108151 - _EMISSIVE : 0
109152 - _Farthest_Distance : 10
110153 - _GI_Intensity : 0
111154 - _HighColor_Power : 0.677
155+ - _Inverse_Clipping : 0
112156 - _Inverse_MatcapMask : 0
113157 - _Inverse_Z_Axis_BLD : 1
158+ - _IsBaseMapAlphaAsClippingMask : 0
114159 - _Is_BLD : 0
115160 - _Is_BakedNormal : 0
116161 - _Is_BlendAddToHiColor : 0
@@ -121,10 +166,12 @@ Material:
121166 - _Is_Filter_LightColor : 0
122167 - _Is_LightColor_1st_Shade : 1
123168 - _Is_LightColor_2nd_Shade : 1
169+ - _Is_LightColor_AR : 1
124170 - _Is_LightColor_Ap_RimLight : 1
125171 - _Is_LightColor_Base : 1
126172 - _Is_LightColor_HighColor : 1
127173 - _Is_LightColor_MatCap : 1
174+ - _Is_LightColor_Outline : 1
128175 - _Is_LightColor_RimLight : 1
129176 - _Is_NormalMapForMatCap : 0
130177 - _Is_NormalMapToBase : 0
@@ -153,28 +200,45 @@ Material:
153200 - _Rotate_EmissiveUV : 0
154201 - _Rotate_MatCapUV : 0
155202 - _Rotate_NormalMapForMatCapUV : 0
203+ - _SPRDefaultUnlitColorMask : 15
204+ - _SRPDefaultUnlitColMode : 1
156205 - _Scroll_EmissiveU : 0
157206 - _Scroll_EmissiveV : 0
158207 - _Set_SystemShadowsToBase : 0
159208 - _ShadeColor_Step : 0.56
209+ - _StencilComp : 0
210+ - _StencilMode : 0
211+ - _StencilNo : 1
212+ - _StencilOpFail : 0
213+ - _StencilOpPass : 0
160214 - _StepOffset : 0
215+ - _TransparentEnabled : 0
161216 - _TweakHighColorOnShadow : 0
162217 - _TweakMatCapOnShadow : 0
163218 - _Tweak_HighColorMaskLevel : 0
164219 - _Tweak_LightDirection_MaskLevel : 0
165220 - _Tweak_MatCapUV : -0.019
166221 - _Tweak_MatcapMaskLevel : 1
167222 - _Tweak_RimLightMaskLevel : 0
223+ - _Tweak_ShadingGradeMapLevel : 0
168224 - _Tweak_SystemShadowsLevel : 0
225+ - _Tweak_transparency : 0
169226 - _Unlit_Intensity : 1
170227 - _Use_1stAs2nd : 0
171228 - _Use_BaseAs1st : 0
229+ - _ZOverDrawMode : 0
230+ - _ZWriteMode : 1
231+ - _isUnityToonshader : 1
172232 - _simpleUI : 0
173233 - _utsTechnique : 0
174234 - _utsVersion : 2.075
235+ - _utsVersionX : 0
236+ - _utsVersionY : 0
237+ - _utsVersionZ : 2
175238 m_Colors :
176239 - _1st_ShadeColor : {r: 0.50735295, g: 0.50735295, b: 0.50735295, a: 1}
177240 - _2nd_ShadeColor : {r: 0.3455882, g: 0.3455882, b: 0.3455882, a: 1}
241+ - _AngelRing_Color : {r: 1, g: 1, b: 1, a: 1}
178242 - _Ap_RimLightColor : {r: 0.10899655, g: 0.55742764, b: 0.8235294, a: 1}
179243 - _BaseColor : {r: 0.71323526, g: 0.71323526, b: 0.71323526, a: 1}
180244 - _Color : {r: 0.71323526, g: 0.71323526, b: 0.71323526, a: 1}
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