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Prepare/0.3.2 preview (#65)
* next version is 0.3.2-preview. * updated package.json * Disabled image-coparison-test for mirror-test scene in latest 2021.2 beta
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TestProjects/HdrpDX12GraphicsTest-2021.2/Packages/manifest.json

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"dependencies": {
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"com.unity.ide.rider": "3.0.7",
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"com.unity.ide.visualstudio": "2.0.11",
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"com.unity.ide.vscode": "1.2.3",
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"com.unity.ide.vscode": "1.2.4",
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"com.unity.package-validation-suite": "0.10.0-preview",
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"com.unity.raytracedhardshadow": "https://github.com/unity3d-jp/RaytracedHardShadow.git#bbba12aaf3e7c6fb1c198746ef9a0fcf408b79b9",
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"com.unity.render-pipelines.high-definition": "12.0.0",
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"com.unity.test-framework": "1.1.27",
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"com.unity.test-framework": "1.1.29",
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"com.unity.test-framework.build": "0.0.1-preview.14",
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"com.unity.test-framework.utp-reporter": "1.0.2-preview",
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"com.unity.testframework.graphics": "7.8.14-preview",

TestProjects/HdrpDX12GraphicsTest-2021.2/Packages/packages-lock.json

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"url": "https://packages.unity.com"
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},
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"com.unity.burst": {
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"version": "1.6.0-pre.2",
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"version": "1.6.0",
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"depth": 1,
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"source": "registry",
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"dependencies": {
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"url": "https://packages.unity.com"
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},
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"com.unity.ide.vscode": {
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"version": "1.2.3",
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"version": "1.2.4",
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"depth": 0,
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"source": "registry",
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"dependencies": {},
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"url": "https://packages.unity.com"
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},
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"com.unity.test-framework": {
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"version": "1.1.27",
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"version": "1.1.29",
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"depth": 0,
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"source": "registry",
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"dependencies": {

TestProjects/HdrpDX12GraphicsTest-2021.2/ProjectSettings/EditorBuildSettings.asset

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path: Assets/Scenes/MatCapMask.unity
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guid: d453b3ea73cc402790f75c33c8004129
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- enabled: 1
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- enabled: 0
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path: Assets/Scenes/MirrorTest.unity
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- enabled: 1
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m_EditorVersion: 2021.2.0b9
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m_EditorVersionWithRevision: 2021.2.0b9 (162b5e238388)
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m_EditorVersion: 2021.2.0b13
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m_EditorVersionWithRevision: 2021.2.0b13 (94c1109a0557)

TestProjects/HdrpGraphicsTest-2021.2/Packages/manifest.json

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"dependencies": {
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"com.unity.ide.rider": "3.0.7",
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"com.unity.ide.visualstudio": "2.0.11",
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"com.unity.ide.vscode": "1.2.3",
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"com.unity.ide.vscode": "1.2.4",
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"com.unity.package-validation-suite": "0.10.0-preview",
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"com.unity.raytracedhardshadow": "https://github.com/unity3d-jp/RaytracedHardShadow.git",
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"com.unity.render-pipelines.high-definition": "12.0.0",
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"com.unity.test-framework": "1.1.27",
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"com.unity.test-framework": "1.1.29",
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"com.unity.test-framework.build": "0.0.1-preview.14",
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"com.unity.test-framework.utp-reporter": "1.0.2-preview",
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"com.unity.testframework.graphics": "7.8.14-preview",

TestProjects/HdrpGraphicsTest-2021.2/Packages/packages-lock.json

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"url": "https://packages.unity.com"
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},
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"version": "1.6.0-pre.2",
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"version": "1.6.0",
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"depth": 1,
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"source": "registry",
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"url": "https://packages.unity.com"
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"version": "1.2.3",
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"version": "1.2.4",
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"url": "https://packages.unity.com"
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"version": "1.1.29",
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TestProjects/HdrpGraphicsTest-2021.2/ProjectSettings/EditorBuildSettings.asset

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m_EditorVersion: 2021.2.0b9
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m_EditorVersionWithRevision: 2021.2.0b9 (162b5e238388)
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m_EditorVersion: 2021.2.0b13
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m_EditorVersionWithRevision: 2021.2.0b13 (94c1109a0557)

com.unity.toonshader/CHANGELOG.md

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# Changelog
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## [0.3.2-preview] - 2021-09-28
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### Added
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* doc: HDRP: description for ray-trace shadow.
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### Fixed
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* HDRP: fix Gaps between self-shadow and ray-trace shadow.
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## [0.3.1-preview] - 2021-09-27
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* Nothing yet
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* description is above.
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## [0.3.0-preview] - 2021-09-16
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* HDRP: Fixed wiered steps when more than 3 point lights are in a scene.
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* HDRP: Added Toon EV Adjustement per Model.

com.unity.toonshader/Documentation~/index.md

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# Unity Toon Shader 0.3.1-preview Manual
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# Unity Toon Shader 0.3.2-preview Manual
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***Read this document in [日本語版](ja/index_ja.md)***
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<span style="font-size: 150%; color: red; ">【NEW】</span> [<span style="font-size: 150% ">HDRP Scene/Model Toon EV Adjustment</span>](#ToonEvAdjustmentCurve)
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See for yourself by coloring your best character model with Unity Toon Shader.
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You may be surprised to see your character looking better than ever before.
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This manual focuses on the latest version of Unity Toon Shader: **Unity Toon Shader v.0.3.1-preview**.
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This manual focuses on the latest version of Unity Toon Shader: **Unity Toon Shader v.0.3.2-preview**.
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In this manual, the screen of Unity Toon Shader for Universal Render Pipeline is used as an example, but the ones for the Legacy (Built-in) and HDRP versions are alomost the same with URP, so please read it accordingly.
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## 【Start using Unity Toon Shader】
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<img width = "400" src="images/SelectLinearColorSpace.png">
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The following sample scenes can be found by opening the sample project and opening the `Assets\Samples\Unity Toon Shader\0.3.1-preview\Universal render pipeline` folder.
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The following sample scenes can be found by opening the sample project and opening the `Assets\Samples\Unity Toon Shader\0.3.2-preview\Universal render pipeline` folder.
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* ToonShader.unity :Settings for an illustration-style shader.
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* ToonShader_CelLook.unity :Settings for a cel-style shader.
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**NOTE**
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Sample scenes for other render pipeline can be found in the following folder.
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* for Legacy (Built-in):`Assets\Samples\Unity Toon Shader\0.3.1-preview\Legacy render pipeline` folder
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* for HDRP:`Assets\Samples\Unity Toon Shader\0.3.1-preview\High definition render pipeline` folder
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* for Legacy (Built-in):`Assets\Samples\Unity Toon Shader\0.3.2-preview\Legacy render pipeline` folder
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* for HDRP:`Assets\Samples\Unity Toon Shader\0.3.2-preview\High definition render pipeline` folder
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# Unity Toon Shader Setting Menu:Unity Toon Shader Custom Inspector

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