@@ -1445,8 +1445,7 @@ Shader "Toon(Tessellation)" {
14451445 //#pragma fragmentoption ARB_precision_hint_fastest
14461446 //#pragma multi_compile_shadowcaster
14471447 //#pragma multi_compile_fog
1448- #pragma only_renderers d3d9 d3d11 glcore gles gles3 metal vulkan xboxone ps4 switch
1449-
1448+ #pragma only_renderers d3d9 d3d11 glcore gles gles3 playstation xboxone xboxseries vulkan metal switch
14501449
14511450 //V.2.0.4
14521451 #pragma multi_compile _IS_OUTLINE_CLIPPING_NO
@@ -1492,7 +1491,7 @@ Shader "Toon(Tessellation)" {
14921491 #include "Lighting.cginc"
14931492 #pragma multi_compile_fwdbase_fullshadows
14941493// #pragma multi_compile_fog
1495- #pragma only_renderers d3d9 d3d11 glcore gles gles3 metal vulkan xboxone ps4 switch
1494+ #pragma only_renderers d3d9 d3d11 glcore gles gles3 playstation xboxone xboxseries vulkan metal switch
14961495 #pragma target 5.0
14971496 // DoubleShadeWithFeather and ShadingGradeMap use different fragment shader.
14981497 #pragma shader_feature_local _ _SHADINGGRADEMAP
@@ -1548,7 +1547,7 @@ Shader "Toon(Tessellation)" {
15481547 //for Unity2018.x
15491548 #pragma multi_compile_fwdadd_fullshadows
15501549// #pragma multi_compile_fog
1551- #pragma only_renderers d3d9 d3d11 glcore gles gles3 metal vulkan xboxone ps4 switch
1550+ #pragma only_renderers d3d9 d3d11 glcore gles gles3 playstation xboxone xboxseries vulkan metal switch
15521551 // DoubleShadeWithFeather and ShadingGradeMap use different fragment shader.
15531552 #pragma shader_feature_local _ _SHADINGGRADEMAP
15541553 // used in ShadingGradeMap
@@ -1600,7 +1599,7 @@ Shader "Toon(Tessellation)" {
16001599 #pragma fragmentoption ARB_precision_hint_fastest
16011600 #pragma multi_compile_shadowcaster
16021601// #pragma multi_compile_fog
1603- #pragma only_renderers d3d9 d3d11 glcore gles gles3 metal vulkan xboxone ps4 switch
1602+ #pragma only_renderers d3d9 d3d11 glcore gles gles3 playstation xboxone xboxseries vulkan metal switch
16041603 //v.2.0.4
16051604 #pragma shader_feature _IS_CLIPPING_OFF _IS_CLIPPING_MODE _IS_CLIPPING_TRANSMODE
16061605 // Unity Toon Shader 0.5.0
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