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Featture/task 691 lightprobe (#24)
* updated some packages [skip ci[ * Deleted PPS v2 thingies in the HDRP project. * Updated HDRP samples. * Updated material HDRP materials for tests. * Updated UnityToonShader_ProjectHDRP. * Update installable HDRP samples [skip ci] * Testing Scene Hi Cut Filter. * Fixed: legacy cell scene heir and head materials. * Maybe srcAlpha OneMinusSrcAlpha is always OK. * Testing scene high cut filter. * ditto. * ditto. [skip ci] * Implemented roughly. * Updated the scene. * Deleted samples because of long filename, which cause yamato test failure. * Fixed: a shader compilation error. * Improved toon exposure curve. * Added DecodeLightProbe() but not confirmed whether is is effective. * Updated 006_LightAndShadows_BakedLight(HDRP).png for Windows vulkan and DX11 tests [skip ci] * updated reference images, 006 for HDRP tests Co-authored-by: Toshiyuki Mori <[email protected]>
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HDRP-DefaultVolumeProject-2020.3/Assets/Scenes/SampleScene.unity

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HDRP-DefaultVolumeProject-2020.3/Packages/manifest.json

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HDRP-DefaultVolumeProject-2020.3/Packages/packages-lock.json

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TestProjects/HDRPUTS_GraphicsTest-2019.4/Assets/ActualImages.meta

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TestProjects/HDRPUTS_GraphicsTest-2019.4/Assets/Runtime/018_ToonShader_Firefly(HDRP).unity

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