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@@ -4,19 +4,15 @@ We have published a series of blog posts that are relevant for ML-Agents:
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[ML-Agents plays Dodgeball](https://blog.unity.com/technology/ml-agents-plays-dodgeball)
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- (May 5, 2021)
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[ML-Agents v2.0 release: Now supports training complex cooperative behaviors](https://blogs.unity3d.com/2021/05/05/ml-agents-v2-0-release-now-supports-training-complex-cooperative-behaviors/)
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- (November 20, 2020)(external link is ok???)
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- (November 20, 2020)
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[How Eidos-Montréal created Grid Sensors to improve observations for training agents](https://www.eidosmontreal.com/news/the-grid-sensor-for-automated-game-testing/)
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- (February 28, 2020)
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[Training intelligent adversaries using self-play with ML-Agents](https://blogs.unity3d.com/2020/02/28/training-intelligent-adversaries-using-self-play-with-ml-agents/)
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- (November 11, 2019)
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[Training your agents 7 times faster with ML-Agents](https://blogs.unity3d.com/2019/11/11/training-your-agents-7-times-faster-with-ml-agents/)
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- (October 2, 2018)(????)
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[Puppo, The Corgi: Cuteness Overload with the Unity ML-Agents Toolkit](https://blogs.unity3d.com/2018/10/02/puppo-the-corgi-cuteness-overload-with-the-unity-ml-agents-toolkit/)
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- (June 26, 2018)
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[Solving sparse-reward tasks with Curiosity](https://blogs.unity3d.com/2018/06/26/solving-sparse-reward-tasks-with-curiosity/)
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- (June 19, 2018)
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[Unity ML-Agents Toolkit v0.4 and Udacity Deep Reinforcement Learning Nanodegree](https://github.com/udacity/deep-reinforcement-learning)
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- (December 11, 2017)(???)
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[Using Machine Learning Agents in a real game: a beginner’s guide](https://blogs.unity3d.com/2017/12/11/using-machine-learning-agents-in-a-real-game-a-beginners-guide/)
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