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Marwan Mattar
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Fixing conflicts.
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docs/Learning-Environment-Create-New.md

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@@ -260,9 +260,6 @@ The decision of the Brain comes in the form of an action array passed to the `Ag
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The RollerAgent applies the values from the action[] array to its Rigidbody component, `rBody`, using the `Rigidbody.AddForce` function:
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With the reference to the Rigidbody, the agent can apply the values from the action[] array using the `Rigidbody.AddForce` function:
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```csharp
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Vector3 controlSignal = Vector3.zero;
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controlSignal.x = Mathf.Clamp(action[0], -1, 1);

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