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tick communication API (#3154)
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UnitySDK/Assets/ML-Agents/Scripts/Academy.cs

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@@ -41,7 +41,7 @@ namespace MLAgents
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"docs/Learning-Environment-Design-Academy.md")]
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public abstract class Academy : MonoBehaviour
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{
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const string k_ApiVersion = "API-12";
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const string k_ApiVersion = "API-13";
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const int k_EditorTrainingPort = 5004;
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/// Temporary storage for global gravity value

ml-agents-envs/mlagents_envs/environment.py

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@@ -51,7 +51,7 @@
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class UnityEnvironment(BaseEnv):
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SCALAR_ACTION_TYPES = (int, np.int32, np.int64, float, np.float32, np.float64)
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SINGLE_BRAIN_ACTION_TYPES = SCALAR_ACTION_TYPES + (list, np.ndarray)
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API_VERSION = "API-12"
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API_VERSION = "API-13"
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def __init__(
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self,

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