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Copy file name to clipboardExpand all lines: docs/Making-a-new-Unity-Environment.md
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@@ -36,7 +36,7 @@ This tutorial walks through the process of creating a Unity Environment. A Unity
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1. Click on the game object **`YourNameAcademy`**.
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2. In the inspector tab, you can modify the characteristics of the academy:
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***`Max Steps`** Maximum length of each episode (set to 0 if you want do not want the environment to reset after a certain time).
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***`Max Steps`** Maximum length of each episode (set to 0 if you do not want the environment to reset after a certain time).
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***`Wait Time`** Real-time between steps when running environment in test-mode.
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***`Frames To Skip`** Number of frames (or physics updates) to skip between steps. The agents will act at every frame but get new actions only at every step.
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***`Training Configuration`** and **`Inference Configuration`** The first defines the configuration of the Engine at training time and the second at test / inference time. The training mode corresponds only to external training when the reset parameter `train_model` was set to True. The adjustable parameters are as follows:
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