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Change guide to not extend two bases classes in c# (#2104)
Documentation change to Heuristic Brain
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docs/Learning-Environment-Design-Heuristic-Brains.md

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@@ -9,9 +9,6 @@ property of the **Heuristic Brain**.
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## Implementing the Decision interface
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When creating your Decision class, extend MonoBehaviour (so you can use the
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class as a Unity component) and extend the Decision interface.
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```csharp
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using UnityEngine;
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using MLAgents;

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