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Fix bug in visual3dball example. (#5867)
* Revert Max Steps on first agent of visual 3d ball back to 5000. It was inadvertently changed to 500. * Revert Max Steps on first agent of visual 3d ball back to 5000. It was inadvertently changed to 500.
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Project/Assets/ML-Agents/Examples/3DBall/Scenes/Visual3DBall.unity

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@@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_IndirectSpecularColor: {r: 0.44971168, g: 0.4997775, b: 0.57563686, a: 1}
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m_IndirectSpecularColor: {r: 0.44971228, g: 0.49977815, b: 0.57563734, a: 1}
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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LightmapSettings:
@@ -949,10 +949,5 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7705253412956426214, guid: ec49a7b8b70a24ab48d7ca0bf5a063a6,
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type: 3}
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propertyPath: MaxStep
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value: 500
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: ec49a7b8b70a24ab48d7ca0bf5a063a6, type: 3}

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