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Updated the change with the agreed language.
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docs/Getting-Started-with-Balance-Ball.md

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@@ -317,7 +317,7 @@ during a successful training session.
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Once the training process completes, and the training process saves the model
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(denoted by the `Saved Model` message) you can add it to the Unity project and
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use it with agents having an **Internal** brain type.
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**Note** If you're using Anaconda, you shouldn't just close the Unity Window once the `Saved Model` message appears. Press Ctrl+C in the Anaconda prompt, and this will formally end the training session and export the .bytes file. Otherwise, the .bytes file will never be exported into the ml-agents folder.
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**Note:** Do not just close the Unity Window once the `Saved Model` message appears. Either wait for the training process to close the window or press Ctrl+C at the command-line prompt. If you simply close the window manually, the .bytes file containing the trained model is not exported into the ml-agents folder.
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### Setting up TensorFlowSharp Support
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