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Commit 44ce5b7

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Josh Petersonjoncham
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Rename UNITY_TINY defines to IL2CPP_TINY
Defines in the IL2CPP code should not be named for UNITY, as we want IL2CPP to work independently. Clean up the names of the `UNITY_TINY` defines then by renaming them. This change should have no impact on runtime behavior or code size.
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mono/mini/debugger-agent.c

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -5401,7 +5401,7 @@ static MonoMethod* notify_debugger_of_wait_completion_method_cache = NULL;
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static MonoMethod*
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get_notify_debugger_of_wait_completion_method (void)
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{
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#if UNITY_TINY
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#if IL2CPP_TINY
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return NULL;
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#else
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if (notify_debugger_of_wait_completion_method_cache != NULL)
@@ -5414,7 +5414,7 @@ get_notify_debugger_of_wait_completion_method (void)
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notify_debugger_of_wait_completion_method_cache = (MonoMethod *)g_ptr_array_index (array, 0);
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g_ptr_array_free (array, TRUE);
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return notify_debugger_of_wait_completion_method_cache;
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#endif // UNITY_TINY
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#endif // IL2CPP_TINY
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}
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#ifndef RUNTIME_IL2CPP

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