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We know that libc will always be present on macOS, so if it is not
there, we can assume this is not macOS.
More generally, use a try/finally to avoid leaking the allocated buffer
when libc is not found and set `checkOS` properly so we don't try to
check again.
This corrects Unity case 1038918, and in general helps our platform
story int he class libraries a little bit, until we get better platform
detection support at runtime.
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