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XR Accessibility Sample

The project contains multiple XR packages pre-configured (hands, eye, VR) for a quick solution to get started with some XR Accessible design concepts. Used for demonstration and presentation purposes around "Developing Accessible XR" presentation.

Addition of the "Accessibility" scene sample which integrates some best practices, supporting creators understanding design constraints during 3D XR Interaction design.

This project is forked from Unity's XR Interaction Toolkit (XRI) please note this project is for demonstration purposes only and is not supported by Unity. Please visit the above fork for offical XR Interaction Toolkit support or visit the learn platofrm for more introductory material to XR development here

Inlcuded Packages

  • Composition Layers
  • Accessible XR Graphic
  • XR Hands
  • OpenXR

Assets

Sample XR Kit

  • Forked v3.1.2

Modular 3D GUI Sample

Starter Assets

  • Texture for floor

Contribution

Not accepting pull requests at this time. Contact [email protected] for anything else.

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A fork with additional packages and content such as composition layers and xr guidelines

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  • C# 86.1%
  • ShaderLab 11.2%
  • HLSL 2.7%