|
5 | 5 | <MinimumVisualStudioVersion>10.0</MinimumVisualStudioVersion> |
6 | 6 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
7 | 7 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
8 | | - |
9 | | - |
10 | | - <ProjectGuid>{A1AD3096-CCDB-4B43-9104-295B7F59F3D3}</ProjectGuid> |
| 8 | + <ProjectGuid>{A1AD3096-CCDB-4B43-9104-295B7F59F3D3}</ProjectGuid> |
11 | 9 | <OutputType>Library</OutputType> |
12 | 10 | <AppDesignerFolder>Properties</AppDesignerFolder> |
13 | 11 | <RootNamespace>MonoGameStateMachine</RootNamespace> |
|
17 | 15 | <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> |
18 | 16 | <TargetFrameworkProfile>Profile111</TargetFrameworkProfile> |
19 | 17 | <TargetFrameworkVersion>v4.5</TargetFrameworkVersion> |
20 | | - |
21 | 18 | </PropertyGroup> |
22 | 19 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
23 | 20 | <PlatformTarget>AnyCPU</PlatformTarget> |
|
33 | 30 | <DebugType>pdbonly</DebugType> |
34 | 31 | <Optimize>true</Optimize> |
35 | 32 | <OutputPath>bin\Release\</OutputPath> |
36 | | - |
37 | 33 | <DefineConstants>TRACE</DefineConstants> |
38 | 34 | <ErrorReport>prompt</ErrorReport> |
39 | 35 | <WarningLevel>4</WarningLevel> |
40 | 36 | </PropertyGroup> |
41 | | - |
42 | 37 | <ItemGroup> |
43 | 38 | <Compile Include="Api\BuilderFluent.cs" /> |
44 | 39 | <Compile Include="Api\FluentImplementation.cs" /> |
|
59 | 54 | <HintPath>..\packages\JetBrains.Annotations.11.1.0\lib\net20\JetBrains.Annotations.dll</HintPath> |
60 | 55 | <Private>True</Private> |
61 | 56 | </Reference> |
62 | | - <Reference Include="MonoGame.Framework"> |
63 | | - <HintPath>$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\Windows\MonoGame.Framework.dll</HintPath> |
| 57 | + <Reference Include="MonoGame.Framework, Version=3.6.0.1625, Culture=neutral, processorArchitecture=MSIL"> |
| 58 | + <HintPath>..\packages\MonoGame.Framework.Portable.3.6.0.1625\lib\portable-net45+win8+wpa81\MonoGame.Framework.dll</HintPath> |
| 59 | + <Private>True</Private> |
64 | 60 | </Reference> |
65 | 61 | <Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL"> |
66 | 62 | <HintPath>..\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath> |
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