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v0.03

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@VELD-Dev VELD-Dev released this 13 May 14:06
· 1 commit to master since this release

Changelogs

  • Changes & Fixes
    • Greatly improved loading times on old engine
    • Fixed some levels that couldn't load because of a texture format incompatibility.
    • Changed Transform system, it has broke some rotations. This will be addressed in a further version.
    • Fixed overlay causing stutters
    • UFrags can now be selected in the 3D viewport
    • Ties can now be moved (normally)
    • Updated styles: smoother UI, round corners, and more.
  • New features
    • Added a loading popup for more convenience.
    • Added transparency.
    • UFrags now load on pre-ACIT games ! (Resistance 1, Tools of Destruction, Quest For Booty)

More changes

Known issues

  • Performances are quite bad, I'm rewriting the renderer since 9 months on dev branch but nothing works. These are old old changes made on the old version of ReLunacy.
  • Rotations are totally broken, mainly for UFrags in pre-ACIT games, and also for other entities in the new engine.
  • All the features planned for 0.03 that weren't implemented are delayed to 0.04 that I will release... well I don't know when, the renderer still doesn't work.

Full Changelog: 0.02...0.03

GitHub Downloads (all assets, specific tag)