Implement DisplaySource system + Gas Nozzle display output#246
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blockninja124
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Looks good, wonder what other fun display sources we can add.
| "vs_clockwork.gui.ductInfo.title.contents": "Duct Contents:", | ||
| "vs_clockwork.gui.ductInfo.mass_total": "Total %s", | ||
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| "vs_clockwork.display_source.gas_nozzle.temp": "Temperature in K", |
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Should maybe specify that K is Kelvin, just to make sure we get the point across :P
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Should maybe specify that K is Kelvin, just to make sure we get the point across :P
Alrighty
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I love me some displayslop (saying that in a good way), will try to contribute some more once I sort out some VS2 things |
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Peak, wanted to figure out how to do this myself- we should probably make all gas node blocks a display source option by default |
(I will be adding a CC peripheral for it soon:tm: as well)
(Also adding a CC peripheral for this later:tm:)
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I have no idea how many of these are actually gonna be used, but they're quite fun/satisfying to make :P |
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Y'all loving this lol |
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LGTM. Normally I'd test a lot more before merging, but bricky was on it, so it's probably fine :clueless: |
Origin: https://discord.com/channels/244934352092397568/1459335591333462170/1459335591333462170



Adds support for new DisplaySources, as well as associating a Display Source to the Gas Nozzle.