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72 changes: 60 additions & 12 deletions common/src/main/resources/assets/vs_clockwork/lang/zh_cn.json
Original file line number Diff line number Diff line change
Expand Up @@ -26,10 +26,10 @@
"item.vs_clockwork.wide_propeller_blade": "宽叶片",
"block.vs_clockwork.command_seat": "指挥座椅",
"item.vs_clockwork.command_seat": "指挥座椅",
"block.vs_clockwork.flap": "襟翼",
"item.vs_clockwork.flap": "襟翼",
"block.vs_clockwork.wing": "机翼",
"item.vs_clockwork.wing": "机翼",
"block.vs_clockwork.flap": "机翼",
"item.vs_clockwork.flap": "机翼",
"block.vs_clockwork.wing": "曲面机翼",
"item.vs_clockwork.wing": "曲面机翼",
"block.vs_clockwork.reactionwheel": "反作用飞轮",
"item.vs_clockwork.reactionwheel": "反作用飞轮",
"block.vs_clockwork.gyro": "陀螺仪",
Expand Down Expand Up @@ -58,11 +58,13 @@
"block.vs_clockwork.slicker": "物理结构黏着器",
"item.vs_clockwork.slicker": "物理结构黏着器",
"item.vs_clockwork.triode": "三极管",
"item.vs_clockwork.handheld_drill": "手持式动力钻头",
"item.vs_clockwork.handheld_saw": "手持式动力锯",

"block.vs_clockwork.asteroid_block": "调试陨石生成器",
"item.vs_clockwork.asteroid_block": "调试陨石生成器",

"item.vs_clockwork.music_disc_wanderlust": "修复了的音乐唱片",
"item.vs_clockwork.music_disc_wanderlust": "修复的音乐唱片",
"item.vs_clockwork.music_disc_wanderlust.desc": "Tomato - wanderlust",
"item.vs_clockwork.music_disc_wanderlust.lore1": "你使用了其他位面的材料修复了这张唱片。",
"item.vs_clockwork.music_disc_wanderlust.lore2": "它再次完整了,但感觉有些地方……不一样了。",
Expand Down Expand Up @@ -144,17 +146,15 @@
"resistor.resist_direction.none_to_max": "从小到大",
"resistor.resist_direction.max_to_none": "从大到小",

"vs_clockwork.command.get_air_values": "处于 y:%d;密度:%d;温度:%d",

"vs_clockwork.subtitle.gravitron_start": "重力枪:启动",
"vs_clockwork.subtitle.gravitron_grab": "重力枪:抓取物理结构",
"vs_clockwork.subtitle.gravitron_release": "重力枪:释放物理结构",
"vs_clockwork.subtitle.gravitron_fling": "重力枪:发射物理结构",
"vs_clockwork.subtitle.gravitron_shutdown": "重力枪:关闭",
"vs_clockwork.subtitle.gravitron_freeze": "创造模式重力枪:冻结物理结构",

"vs_clockwork.subtitle.gas_nozzle_start": "气体喷嘴:开启",
"vs_clockwork.subtitle.gas_nozzle_loop": "气体喷嘴:喷气",
"vs_clockwork.subtitle.gas_nozzle_start": "气体喷口:开启",
"vs_clockwork.subtitle.gas_nozzle_loop": "气体喷口:喷气",
"vs_clockwork.subtitle.balloon_leaking_light": "热气球:缓慢漏气",
"vs_clockwork.subtitle.balloon_leaking_heavy": "热气球:快速漏气",
"vs_clockwork.subtitle.balloon_rupture": "热气球:破裂",
Expand Down Expand Up @@ -250,8 +250,8 @@
"item.vs_clockwork.pump_duct": "气泵",
"block.vs_clockwork.valve_duct": "气体阀门",
"item.vs_clockwork.valve_duct": "气体阀门",
"block.vs_clockwork.gas_nozzle": "气体喷嘴",
"item.vs_clockwork.gas_nozzle": "气体喷嘴",
"block.vs_clockwork.gas_nozzle": "气体喷口",
"item.vs_clockwork.gas_nozzle": "气体喷口",
"block.vs_clockwork.gas_vent": "气体通风口",
"item.vs_clockwork.gas_vent": "气体通风口",
"block.vs_clockwork.sealer": "便携式密封器",
Expand Down Expand Up @@ -456,12 +456,33 @@
"vs_clockwork.gui.ductInfo.title": "管道信息:",
"vs_clockwork.gui.ductInfo.volume": "体积:%s",
"vs_clockwork.gui.ductInfo.temperature": "温度:%s",
"vs_clockwork.gui.ductInfo.wallTemperature": "管道壁温度:%s",
"vs_clockwork.gui.ductInfo.pressure": "压力:%s",
"vs_clockwork.gui.ductInfo.energy": "热能:%s",
"vs_clockwork.gui.ductInfo.out_of": " / %s",
"vs_clockwork.gui.ductInfo.title.contents": "管道内容物:",
"vs_clockwork.gui.ductInfo.mass_total": "总计:%s",

"vs_clockwork.display_source.gas_nozzle.temp": "温度(开尔文)",
"vs_clockwork.display_source.gas_nozzle.leaks": "泄漏量",
"vs_clockwork.display_source.gas_nozzle.volume": "气室体积(立方米)",

"vs_clockwork.display_source.copter_bearing.current": "当前向量",
"vs_clockwork.display_source.copter_bearing.target": "目标向量",
"vs_clockwork.display_source.copter_bearing.offset": "红石偏移向量",

"vs_clockwork.display_source.alt_meter.current": "当前高度",
"vs_clockwork.display_source.alt_meter.target": "目标高度",
"vs_clockwork.display_source.alt_meter.direction": "触发方向",

"vs_clockwork.display_source.phys_bearing.current": "当前角度",
"vs_clockwork.display_source.phys_bearing.mode": "运动模式",

"vs_clockwork.display_source.duct.masses": "总质量",
"vs_clockwork.display_source.duct.energy": "热能",
"vs_clockwork.display_source.duct.pressure": "压力",
"vs_clockwork.display_source.duct.temperature": "温度",

"vs_clockwork.ponder.wanderwand.header": "漫游之杖",
"vs_clockwork.ponder.wanderwand.text_1": "将漫游之杖放入物理注入器中",
"vs_clockwork.ponder.wanderwand.text_2": "或使用重力枪",
Expand Down Expand Up @@ -513,6 +534,33 @@
"vs_clockwork.ponder.solid_delivery.text_8": "溜槽、",
"vs_clockwork.ponder.solid_delivery.text_9": "和传送带上",

"death.attack.gas_burn": "%s证明了高压蒸汽灭菌法的科学性",
"vs_clockwork.ponder.wings.header": "机翼",
"vs_clockwork.ponder.wings.text_1": "在瓦尔基里天空中,所有方块均会受到空气动力学的影响",
"vs_clockwork.ponder.wings.text_2": "方块的形状会影响其空气动力学的特性",
"vs_clockwork.ponder.wings.text_3": "这意味着诸如台阶之类的方块能够提供少量升力",
"vs_clockwork.ponder.wings.text_4": "且在空气中移动时受到的阻力会更小",
"vs_clockwork.ponder.wings.text_5": "机翼方块可以放大空气动力学的效应",
"vs_clockwork.ponder.wings.text_6": "它们能够产生更大的升力,同时会产生更小的阻力",

"vs_clockwork.ponder.cambered_wings.header": "曲面机翼",
"vs_clockwork.ponder.cambered_wings.text_1": "普通机翼的基础迎角为0°",
"vs_clockwork.ponder.cambered_wings.text_2": "这意味着它们的表现与现实中的机翼相同",
"vs_clockwork.ponder.cambered_wings.text_3": "通常,这种特性有助于实现平稳的滑翔",
"vs_clockwork.ponder.cambered_wings.text_4": "曲面机翼的基础迎角为20°",
"vs_clockwork.ponder.cambered_wings.text_5": "这意味着它们相当于普通机翼向上倾斜20°",
"vs_clockwork.ponder.cambered_wings.text_6": "相较于普通机翼来说,曲面机翼可以产生更大的升力",

"vs_clockwork.ponder.plane_tips.header": "飞行器建造小妙招",
"vs_clockwork.ponder.plane_tips.text_1": "提示 #1:大多数情况下,请使用普通的机翼",
"vs_clockwork.ponder.plane_tips.text_2": "普通机翼提供的升力足以满足大多数飞行器的需求",
"vs_clockwork.ponder.plane_tips.text_3": "使用过多的曲面机翼可能会导致飞行器变成洗衣机滚筒",
"vs_clockwork.ponder.plane_tips.text_4": "提示 #2:加装垂直尾翼",
"vs_clockwork.ponder.plane_tips.text_5": "垂直尾翼可以大幅提升飞行器在空中的稳定性",
"vs_clockwork.ponder.plane_tips.text_6": "减少转弯时的“漂移”",
"vs_clockwork.ponder.plane_tips.text_7": "但是,千万不要使用曲面机翼",
"vs_clockwork.ponder.plane_tips.text_8": "曲面机翼将保持20°迎角",
"vs_clockwork.ponder.plane_tips.text_9": "你的飞机会不受控制地转向",

"death.attack.gas_burn": "%s被烤焦了",
"death.attack.gas_explosion": "%s没有控制好气压"
}