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Releases: ValkyrienSkies/Clockwork

0.5.5.2

19 Mar 11:03

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Didn't mean to break that...

Changes:

  • Add a duct network ponder

Bugfixes:

  • Fix balloon temperature freaking out

0.5.5.1

15 Mar 13:03

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0.5.5.1

Hotfix fresh out of the oven

Changes:

  • Make JacobiSimplified not the internal default

Bugfixes:

  • @JacksonChase's BalloonController PR should fix balloon shenanigans

0.5.5

15 Mar 10:23

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0.5.5

See, We said that was going to be the last 0.5.4 patch.

Changes:

  • BIG Kelvin Rework:
    • Gas should no longer be as "goopy" as it used to be.
    • Kelvin Solver is now configurable (Wouldn't recommend using JacobiSimplified)
  • Configurable Kelvin Solver.
  • Slight Kelvin Rework! Ducts now have a wall temperature, which slowly heats up from the gas. Ducts will only explode from max temperature if wall temperature is high enough.
  • Redid reaction recipes again, since gas temperature is no longer an issue.
  • Implemented Clockwork Display Sources (by @Agarmal and @blockninja124)
    • For: Gas Node Blocks, Gas nozzle, Flap bearing, Copter bearing, Phys bearing and Altmeter
  • New handheld drill and saw (OGs will know where these are from)
  • Korean translations by @jj131210 (U_O_U)

Bugfixes:

  • Smart flap bearing has unlimited assemble limit again
  • Fixed shipobjectworld console spam

0.5.4.6

19 Jan 17:31
61ae2c2

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0.5.4.6

ACTUALLY ACTUALLY ACTUALLY final patch for 0.5.4

Changes:

  • Reactions rebalanced so that they no longer blow stuff up (but for real)
  • CC Integration improvements
  • Flap bearing max size config
  • Gas tank visual rework

Bugfixes:

  • Wanderwand swaps correctly when picking up a new one
  • Phys bearing fixed. Maybe...
  • Coal burner drop pos and not eating buckets
  • Coal burner persistence

0.5.4.5

12 Jan 17:37

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0.5.4.5

ACTUALLY ACTUALLY final patch for 0.5.4

Changes:

  • Reactions rebalanced so that they no longer blow stuff up
  • Configurable Duct volume
  • Minor balloon changes and bug fixes
  • Flint and steel dispensers can activate sugar rockets
  • CC'able gas nozzle (thanks Agarmal)
  • Exhaust particle isn't generic anymore
  • Redstone Resistor reverted mode

Bugfixes:

  • Crash with assemblers due to new VS2
  • Gas nozzle not saving valve pointer value (thanks Agarmal)
  • Phys bearing angle follower mode
  • Client log spam

0.5.4.4

08 Jan 18:59

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0.5.4.4

ACTUALLY final patch for 0.5.4

Changes:

  • Rebalanced Balloons (YET again)
  • Adjusted Wanderlite forces
  • Wanderlite crystal items now float
  • Removed Create weights from Clockwork (They're in VS now)
  • Added the SOLVER (WIP, not in creative menu for now)
  • Added new lightning and beam renderer (For next update)
  • Altimeter reworked
  • Phys Bearings can be wrenched again
  • A bunch of other Phys Bearing tweaks
  • CC Tweaked Compat/integration is back

Bugfixes:

  • Fix sawblade mixin
  • Fix blade shapeless crafting
  • Ponder fixes
  • Copter Bearing fixes
  • Balloon leaking fixed
  • Balloon forces fixed
  • Balloons fixed (in general)
  • Gas Nozzle no longer manages to somehow lower balloon temperature (what)
  • Copter accepts redstone input of 0 again

0.5.4.3

04 Jan 22:09

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0.5.4.3

Final patch for 0.5.4

Changes:

  • Rebalanced Balloons (again)
  • Rebalanced Gas Thrusters (again)
  • Rebalanced Gas Engines (again :wilted_rose:)
  • New tooltip info
  • Bearing should work now on Krunch backend maybe
  • New physics ponder stuff
  • Gas Nozzle ACTUALLY IN CREATIVE MENU I SWEAR

Bugfixes:

  • Fix blade cutting recipe
  • Fixed invalid gas thruster and exhaust node size
  • Fixed phys bearings... mostly...
  • Fixed coal burner crashing on schem place
  • Fixed invalid gas flow for balloons causing them to reach -100 degrees celsius (wtf)

0.5.4.2

01 Jan 18:30

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0.5.4.2

Hotfix #2 for 0.5.4

Bugfixes:

  • Copter bearing crashing fabric cause I'm dumb
  • Add gas nozzle back to creative inventory for real this time
  • Readjust exhaust gas values
  • Colored wings should now place with their color when using placement helper
  • Universal joints return their item when disconnected
  • Universal joint distance is now configurable
  • Increased default Gas Thruster force by 10x
  • Maybe fix gyro and reaction wheel models

0.5.4.1

01 Jan 02:24

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0.5.4.1

Hotfix for 0.5.4

Bugfixes:

  • Copter bearing should render (and stop tweaking out)
  • Gas Nozzle restored to creative inventory
  • Props don't try to spin at comical speeds

0.5.4

31 Dec 23:54

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0.5.4

Balloons!

Changes:

  • Propeller force rewrite
  • Balloons!
  • Goggle overlay rewrite
  • New lang stuff

Bugfixes:

  • Wings can once more be placed vertically
  • Jury-rigged blade breaking functions again
  • Client-side duct syncing was fixed
  • Gas particles now work on forge
  • Copter bearing has a visual instance
  • Phys bearings follow angle