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14 changes: 12 additions & 2 deletions src/game/client/econ/item_model_panel.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -582,6 +582,8 @@ bool CEmbeddedItemModelPanel::IsImageNotLoaded( void ) const
}


ConVar tf_use_large_backpack_icons("tf_use_large_backpack_icons", "0", FCVAR_NONE, "Display full resolution backpack icons in econ ui.");

IMaterial* GetMaterialForImage( CEmbeddedItemModelPanel::InventoryImageType_t eImageType, const char* pszBaseName )
{
IMaterial *pMaterial = NULL;
Expand All @@ -594,7 +596,15 @@ IMaterial* GetMaterialForImage( CEmbeddedItemModelPanel::InventoryImageType_t eI
switch ( eImageType )
{
case CEmbeddedItemModelPanel::IMAGETYPE_SMALL:
pMaterial = g_pMaterialSystem->FindMaterial( pszBaseName, TEXTURE_GROUP_VGUI );
if ( !tf_use_large_backpack_icons.GetBool() )
{
pMaterial = g_pMaterialSystem->FindMaterial(pszBaseName, TEXTURE_GROUP_VGUI);
}
else
{
pMaterial = g_pMaterialSystem->FindMaterial(CFmtStr("%s_large", pszBaseName).Access(), TEXTURE_GROUP_VGUI);
}

break;
case CEmbeddedItemModelPanel::IMAGETYPE_DETAILED:
pMaterial = g_pMaterialSystem->FindMaterial( CFmtStr("%s_detail",pszBaseName).Access(), TEXTURE_GROUP_VGUI, false );
Expand Down Expand Up @@ -770,7 +780,7 @@ void CEmbeddedItemModelPanel::Paint( void )
}
else
{
bool bForceHighRes = false;
bool bForceHighRes = tf_use_large_backpack_icons.GetBool();
if ( m_iInventoryImageType != IMAGETYPE_SMALL || bForceHighRes )
{
// Normal is 128*128, large is 512x512
Expand Down
1 change: 1 addition & 0 deletions src/vgui2/matsys_controls/mdlpicker.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -764,6 +764,7 @@ void CMDLPicker::WriteBackbackVMTFiles( const char *pAssetName )
g_pFullFileSystem->FPrintf( fileHandle, "{\n" );
g_pFullFileSystem->FPrintf( fileHandle, " \"$baseTexture\" \"%s\"\n", pBaseTextureName );
g_pFullFileSystem->FPrintf( fileHandle, " $translucent 1\n" );
g_pFullFileSystem->FPrintf(fileHandle, " $vertexcolor 1\n");
g_pFullFileSystem->FPrintf( fileHandle, "}\n" );

g_pFullFileSystem->Close( fileHandle );
Expand Down