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  • Minutri
  • Saint-Petersburg

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VasilevMaxim/README.md

C#, Backend, Unity 💻🔥

Hello! I’m Max, a Middle C# Developer working across Backend and Unity systems.


  • 🎯 6+ years in C# development: backend systems, unity games, real-time simulations, and CI/CD pipelines;
  • 🧠 Experience with PostgreSQL, Redis, gRPC, GraphQL, Kafka, Docker, Prometheus, and more;
  • 🔄 Transitioning from Unity gamedev to backend microservices (Ozon Route256 graduate);
  • 🚀 Contributor to open source MVVM framework for Unity.

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Take a look:

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  1. TranslatorGo TranslatorGo Public

    💎Translator from Go to assembler

    C++ 4

  2. MinimaxAI MinimaxAI Public

    💎Minimax (MM) is a decision rule used in artificial intelligence, decision theory, game theory, statistics, and philosophy for minimizing the possible loss for a worst case (maximum loss) scenario.…

    C#

  3. LibraStack/UnityMvvmToolkit LibraStack/UnityMvvmToolkit Public

    Brings data-binding to your Unity project

    C# 516 30