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Cyberpunk Neuro Integration

RED4ext plugin that exposes Neuro-sama bindings inside Cyberpunk 2077.

Requirements


  • Windows x64, Cyberpunk 2077 installed.
  • Visual Studio 2022 build tools (MSVC + Windows 10/11 SDK).
  • xmake installed and on your PATH.
  • Git submodules fetched: git submodule update --init --recursive.
  • CP2077_PATH environment variable pointing to your Cyberpunk 2077 install (e.g. C:\Games\Cyberpunk 2077).
  • Neuro Agent running locally (e.g. neuro-api-tony).
  • Environment variable NEURO_SDK_WS_URL pointing to the Neuro Agent (example value ws://localhost:8000).

Build


xmake

This builds NeuroInteractions.dll in build/. Be sure to run xmake package to prepare the packaged mod folders (packaging/ and packaging_pdb/).

Install / Run


  • Copy manually: take the contents of packaging/ and drop them into CP2077_PATH.

  • Or let xmake install for you (uses CP2077_PATH):

    xmake install
    

note that xmake install does not copy across scripts currently, you will need to manually copy those over yourself

  • Launch the game (or xmake run if CP2077_PATH is set) and enable the plugin under RED4ext.

Packaging for sharing


xmake package refreshes packaging/ (release drop-in) and packaging_pdb/ (with PDBs for debugging).

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