RED4ext plugin that exposes Neuro-sama bindings inside Cyberpunk 2077.
- Windows x64, Cyberpunk 2077 installed.
- Visual Studio 2022 build tools (MSVC + Windows 10/11 SDK).
- xmake installed and on your PATH.
- Git submodules fetched:
git submodule update --init --recursive. CP2077_PATHenvironment variable pointing to your Cyberpunk 2077 install (e.g.C:\Games\Cyberpunk 2077).- Neuro Agent running locally (e.g. neuro-api-tony).
- Environment variable
NEURO_SDK_WS_URLpointing to the Neuro Agent (example valuews://localhost:8000).
xmake
This builds NeuroInteractions.dll in build/. Be sure to run xmake package to prepare the packaged mod folders (packaging/ and packaging_pdb/).
-
Copy manually: take the contents of
packaging/and drop them intoCP2077_PATH. -
Or let xmake install for you (uses
CP2077_PATH):xmake install
note that xmake install does not copy across scripts currently, you will need to manually copy those over yourself
- Launch the game (or
xmake runifCP2077_PATHis set) and enable the plugin under RED4ext.
xmake package refreshes packaging/ (release drop-in) and packaging_pdb/ (with PDBs for debugging).