Hey, I’m Vishrut Sachan, a Computer and Communication Engineering student at MIT Manipal.
- Graphics & Systems – unidirectional/bidirectional path tracing, PBR pipelines, and GPU optimization.
- Emulator Dev – Low-level C++/Qt architecture and making things run faster than they should.
- Full-Stack Stuff – Building systems like distributed render farms with high-concurrency.
- Active Open Source Contributor: Spending my free time breaking and fixing code for the RPCS3 and PCSX2 emulators.
- Blender Head & Taskphase Lead @ VARISE: Mentored 100+ students and developed VR simulators
- Systems & Graphics Domain: Focused on high-performance computing and low-level engine architecture using C++ and CUDA.
- Optimization & Rendering: Working with acceleration structures like SAH-BVH and advanced light sampling techniques.

