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doc: Update README and LICENSE.
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LICENSE

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MIT License
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Copyright (c) 2020 freezy
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Copyright (c) 2021 freezy
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal

README.md

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# Visual Pinball Engine - PinMAME Gamelogic Engine
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*Enables PinMAME to drive VPE*
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[![UPM Package](https://img.shields.io/npm/v/org.visualpinball.engine.pinmame?label=org.visualpinball.engine.pinmame&registry_uri=https://registry.visualpinball.org&color=%2333cf57&logo=unity&style=flat)](https://registry.visualpinball.org/-/web/detail/org.visualpinball.engine.pinmame)
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## Structure
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This project contains two root folders:
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- `VisualPinball.Engine.PinMAME` wraps the [`pinmame-dotnet`](https://github.com/vpinball/pinmame-dotnet)
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library and extends it with some meta data.
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- `VisualPinball.Engine.PinMAME.Unity` is the Unity UPM package that plugs into
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VPE and implements the gamelogic engine.
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### Unity Package
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The goal of this repo is to use it within Unity. In order to do that, open the
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Package Manager in Unity, and add `org.visualpinball.engine.missionpinball` under
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*Add package from git URL*.
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The Unity package is build and published to our registry on every merge to master.
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## Development Setup
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In order to import the package locally instead from our registry, clone and
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compile it. This will copy the necessary binaries into the Unity folder. Only
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then, import the project into Unity.
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Since the Unity folder contains `.meta` files of the binaries, but not the
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actual binaries, `.meta` files of uncompiled platforms are cleaned up by Unity.
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In order to not accidentally commit those files, we recommend to ignore them:
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```bash
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git update-index --assume-unchanged VisualPinball.Engine.PinMAME.Unity/Plugins/linux-x64/PinMame.dll.meta
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git update-index --assume-unchanged VisualPinball.Engine.PinMAME.Unity/Plugins/linux-x64/VisualPinball.Engine.PinMAME.dll.meta
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git update-index --assume-unchanged VisualPinball.Engine.PinMAME.Unity/Plugins/linux-x64/libpinmame.so.3.4.meta
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git update-index --assume-unchanged VisualPinball.Engine.PinMAME.Unity/Plugins/osx-x64/PinMame.dll.meta
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git update-index --assume-unchanged VisualPinball.Engine.PinMAME.Unity/Plugins/osx-x64/VisualPinball.Engine.PinMAME.dll.meta
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git update-index --assume-unchanged VisualPinball.Engine.PinMAME.Unity/Plugins/osx-x64/libpinmame.3.4.dylib.meta
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git update-index --assume-unchanged VisualPinball.Engine.PinMAME.Unity/Plugins/win-x86/PinMame.dll.meta
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git update-index --assume-unchanged VisualPinball.Engine.PinMAME.Unity/Plugins/win-x86/VisualPinball.Engine.PinMAME.dll.meta
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git update-index --assume-unchanged VisualPinball.Engine.PinMAME.Unity/Plugins/win-x86/libpinmame-3.4.dll.meta
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```
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## License
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This plugin is licensed under the [MIT license](LICENSE). However
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since we link against PinMAME, the [MAME/BSD-3-Clause](https://github.com/vpinball/pinmame/blob/master/LICENSE)
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must be honored as well.

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