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t2: Add flasher hints.
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VisualPinball.Engine.PinMAME/Games/Terminator2.cs

Lines changed: 11 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -198,17 +198,17 @@ public class Terminator2 : Wpc
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new GamelogicEngineCoil("14") { Description = "Right Jet" },
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new GamelogicEngineCoil("15") { Description = "Bottom Jet" },
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new GamelogicEngineCoil("16") { Description = "Left Lock" },
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new GamelogicEngineCoil("17") { Description = "Hot Dog Flashlamps", IsLamp = true},
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new GamelogicEngineCoil("18") { Description = "Right Sling Flashlamps", IsLamp = true },
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new GamelogicEngineCoil("19") { Description = "Left Sling Flashlamps", IsLamp = true },
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new GamelogicEngineCoil("20") { Description = "Left Lock Flashlamps", IsLamp = true },
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new GamelogicEngineCoil("21") { Description = "Gun Flashlamps", IsLamp = true},
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new GamelogicEngineCoil("22") { Description = "Right Ramp Flashlamps", IsLamp = true },
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new GamelogicEngineCoil("23") { Description = "Left Ramp Flashlamps", IsLamp = true },
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new GamelogicEngineCoil("24") { Description = "Backglass Flashlamp", IsLamp = true },
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new GamelogicEngineCoil("25") { Description = "Targets Flashlamps", IsLamp = true },
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new GamelogicEngineCoil("26") { Description = "Left Popper Flashlamps", IsLamp = true },
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new GamelogicEngineCoil("27") { Description = "Right Popper" },
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new GamelogicEngineCoil("17") { Description = "Hot Dog Flashlamps", IsLamp = true, DeviceHint = "^F1?17$"},
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new GamelogicEngineCoil("18") { Description = "Right Sling Flashlamps", IsLamp = true, DeviceHint = "^F1?18$" },
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new GamelogicEngineCoil("19") { Description = "Left Sling Flashlamps", IsLamp = true, DeviceHint = "^F1?19$" },
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new GamelogicEngineCoil("20") { Description = "Left Lock Flashlamps", IsLamp = true, DeviceHint = "^F1?20$" },
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new GamelogicEngineCoil("21") { Description = "Gun Flashlamps", IsLamp = true, DeviceHint = "^F1?21$" },
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new GamelogicEngineCoil("22") { Description = "Right Ramp Flashlamps", IsLamp = true, DeviceHint = "^F1?22$" },
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new GamelogicEngineCoil("23") { Description = "Left Ramp Flashlamps", IsLamp = true, DeviceHint = "^F1?23$" },
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new GamelogicEngineCoil("24") { Description = "Backglass Flashlamp", IsLamp = true, DeviceHint = "^F1?24$" },
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new GamelogicEngineCoil("25") { Description = "Targets Flashlamps", IsLamp = true, DeviceHint = "^F1?25$" },
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new GamelogicEngineCoil("26") { Description = "Left Popper Flashlamps", IsLamp = true, DeviceHint = "^F1?26$" },
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new GamelogicEngineCoil("27") { Description = "Right Popper Flashlamps", IsLamp = true, DeviceHint = "^F1?27$" },
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new GamelogicEngineCoil("28") { Description = "Flashlamps Drop Target" },
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new GamelogicEngineCoil(CoilFlipperLowerRight, 46) { Description = "Lower Right Flipper", DeviceHint = "^RightFlipper$"},

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