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@WJDDesigns WJDDesigns released this 01 Jul 23:12
· 1 commit to main since this release

๐Ÿš€ Ultra Vehicle Card v3.0.0 โ€“ The Final Lap

This is it. The big 3.0.0 release. A culmination of way too many betas, at least four existential crises, and more coffee than I care to admit.

Every corner of the card has been touched. Some of it intentionally. Some of it... just happened.
Anyway, itโ€™s all bundled into this final major release of Ultra Vehicle Card.


โœจ New Features & Improvements

  • ๐Ÿ–ผ๏ธ Brand New Image Tab
    Manage action images, add conditional images, and enjoy a migration path that maybe works 70% of the time โ€” thatโ€™s practically guaranteed in dev terms.

  • ๐Ÿง  Full Card Logic Control
    You can now conditionally show or hide the entire card.
    Yes, the whole thing. Poof. Gone. Controlled by logic.

  • ๐ŸŽจ Gradient Builder Redesign
    Because the old one was held together with duct tape and guilt. This one actually makes sense.

  • ๐Ÿ“Œ Section Break Text
    Section breaks now support text. So you can label your chaos like a pro.

  • ๐Ÿช„ New Format Buttons for Text Sizing
    Easily standardize your font sizes instead of playing โ€œguess the pixel count.โ€

  • ๐ŸŽฏ Single / Double / Hold Actions
    Icons now support multiple interaction types โ€” single click, double click, and hold โ€” because why settle for one way to break something?

  • ๐Ÿ“ Map View
    If your main image entity is a tracker, weโ€™ll now show a map instead of your PNG obsession. Location-aware dashboards, anyone?

  • ๐Ÿ“ Custom Naming for Rows
    Name your Info Rows, Progress Bars, and Icon Rows like a civilized human.
    โ€œIcon Row 7โ€ is so beta-era.

  • โš™๏ธ Template Mode in Customize Tab
    For all of you writing templating logic in your sleep โ€” itโ€™s now easier and more powerful.

  • ๐Ÿงฌ Dynamic Color & Icon Template Modes
    Icons and Info Icons can now be styled dynamically via templates. Yes, even more ways to make your dashboard overly clever.

  • ๐ŸŒ 100%ish Translated + Community Translation Support
    All strings should be translatable now, and weโ€™ve added support for PR-based translation files via src.
    I am now officially out of excuses.

  • ๐Ÿ’ก Icon Animations & Interactions
    Improved support for icon animations (active/inactive), and fixes to interaction logic โ€” especially on mobile where everything loves to break more.

  • โœจ UI Enhancements Everywhere

    • Fixed spacing, sizing, console errors, icon alignment, tab icon views, random highlights, etc.
    • Basically, I clicked every button and fixed whatever looked gross.
    • Also added magical pixie dust. Youโ€™re welcome.

๐Ÿ› Fixes (AKA What Did I Break This Time?)

  • Fixed: Image errors in console
  • Fixed: Info Row IDs duplicating
  • Fixed: Toggle logic in show/hide conditions
  • Fixed: Section titles not behaving
  • Fixed: Icon tabs not showing on mobile
  • Fixed: Section breaks not responding to width changes
  • Fixed: Template mode not respecting percentage types
  • Fixed: Interaction configs defaulting incorrectly
  • Fixed: Console having a meltdown when it saw certain image configs
  • Fixed: Me. I fixed myself. Emotionally. Maybe.

๐Ÿงƒ Final Thoughts

Ultra Vehicle Card has officially reached the end of its road.
This is the last major update โ€” the final pit stop before we close the garage.

Itโ€™s been wild. Thank you to everyone who tested, submitted bugs, sent tips (or forgot to ๐Ÿ˜ข), and helped make this weird little card what it became.


๐Ÿ”ฎ But Waitโ€ฆ

You didnโ€™t think this was the end... did you?

Ultra Card is coming.
New name. New core. Same chaotic energy.

Stay tuned. ๐Ÿ‘€