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781 changes: 781 additions & 0 deletions src/generated/resources/assets/bloodmagic/lang/zh_cn.json

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{
"name": "炼金矩阵",
"description": "炼金矩阵效果并不复杂,在地上用 $(l:bloodmagic:alchemy_array/functional_arrays/arcane_ash)奥术粉灰$(/l)画出圆环法阵,这便是炼金矩阵的效果来源。建造矩阵制造简易,耗材不多,但它们却能在游戏早期和晚期的各种具体情形中发挥重要作用。",
"icon": "bloodmagic:arcaneashes",
"sortnum": 2
}
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{
"name": "功能矩阵",
"description": "",
"icon": "bloodmagic:arcaneashes",
"parent": "bloodmagic:alchemy_array",
"sortnum": 0
}
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{
"name": "束灵装备",
"description": "只需一些$(item)奥术粉灰$(),还有一些唾手可得的$(item)绑定试剂$(),一个集防御与功用的盔甲新世界展现在了你的面前。$(br2)点击下方的图标,便可查看包含所有升级的列表。",
"icon": "bloodmagic:livinghelmet",
"parent": "bloodmagic:alchemy_array",
"sortnum": 2
}
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{
"name": "束灵铠甲降级",
"description": "可用的束灵铠甲降级清单。 $(br2) 点击 $(l:bloodmagic:rituals/ritual_list/ritual_living_downgrade#downgrades)这里$()以了解工作原理。",
"icon": "bloodmagic:upgradescraps",
"parent": "bloodmagic:alchemy_array/living_equipment"
}
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{
"name": "束灵盔甲升级",
"description": "一份记录了可用的束灵盔甲升级的列表。",
"icon": "bloodmagic:upgradetome",
"parent": "bloodmagic:alchemy_array/living_equipment"
}
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{
"name": "印记",
"description": "通过$(l:bloodmagic:alchemy_array/functional_arrays/crafting_array)炼金仪式$(),你可以制作出$(item)印记$(),耗材为一些$(item)试剂$()以及一块$(l:bloodmagic:altar/slates)石板$()。仪式会从你的$(l:bloodmagic:altar/soul_network)灵魂网络$()中汲取 LP。若无 LP,仪式便无法实现其各种有用的功能。",
"icon": "bloodmagic:divinationsigil",
"parent": "bloodmagic:alchemy_array",
"sortnum": 1
}
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{
"name": "炼金术桌",
"description": "对于血术师而言,$(l:bloodmagic:alchemy_table/alchemy_table)炼金术桌$()乃是一款用途广泛的设备。它能双倍化矿物,使用用途较少的材料制作基础原料,还能够制作$(l:bloodmagic:alchemy_table/anointments)涂物$()!",
"icon": "bloodmagic:alchemytable",
"sortnum": 1
}
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{
"name": "涂物",
"description": "",
"icon": "bloodmagic:smelting_anointment",
"parent": "bloodmagic:alchemy_table"
}
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{
"name": "炼金瓶",
"description": "存在各种不同效果,所以为了安全起见,你最好试图按照用途进行分类。",
"icon": "bloodmagic:alchemy_flask",
"parent": "bloodmagic:alchemy_table"
}
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{
"name": "Blood Magic 3效果",
"description": "这些效果只有在真正的炼金术士的触碰下才能显现。",
"icon": "bloodmagic:simplecatalyst",
"parent": "bloodmagic:alchemy_table/potion_flasks"
}
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{
"name": "原版效果",
"description": "这些效果可以通过一个标准的$(item)酿造台$()进行复制,虽然没有那么有效。",
"icon": "minecraft:brewing_stand",
"parent": "bloodmagic:alchemy_table/potion_flasks"
}
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{
"name": "血之祭坛",
"description": "血魔法的核心设想之一,便是建造出一个恢宏的金字塔结构,并通过这一结构来凝缩你的力量。在这一章中,我们会带领你建造出这一无伦精巧的杰作。",
"icon": "bloodmagic:altar",
"sortnum": 0
}
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{
"name": "血之符文",
"description": "符文种类包罗万象,且各有其独特效用!尝试将众符文相互混合配比,从中找出最适合你的那种搭配。",
"icon": "bloodmagic:blankrune",
"parent": "bloodmagic:altar"
}
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{
"name": "恶魔意志",
"description": "$(item)恶魔意志$()乃是你可以通过$(blood)血魔法$()首先制作出的物品之一。当你收集到了一些恶魔意志,并制作出了$(l:bloodmagic:demon_will/will_manipulation/soul_snare)灵魂投网$(),你便能够制作出$(l:bloodmagic:demon_will/will_manipulation/soul_gem)微尘地狱魂石$(),以及一把$(l:bloodmagic:demon_will/demonic_items/sentient_sword)感知之剑$(/l)$()。",
"icon": "bloodmagic:basemonstersoul",
"sortnum": 3
}
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{
"name": "恶魔物品",
"description": "对于新手血术师而言,恶魔工具的种类可谓包罗万象,无论是功能类器具或是伤害类器具,应有尽有。",
"icon": "bloodmagic:soulsword",
"parent": "bloodmagic:demon_will"
}
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{
"name": "物流",
"description": "漏斗?压根没人用。血魔法自带一套多功能且逻辑顺畅的物流网络,并且还有种类繁多的过滤器,满足你的整理欲望。",
"icon": "bloodmagic:noderouter",
"parent": "bloodmagic:demon_will"
}
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{
"name": "意志操控",
"description": "恶魔意志,这种东西真是奇怪:聚合并蕴藏于生物之中,却可以被利用、操纵和控制。这一章节将会阐述恶魔意志操纵的底层概念,以及与此相关的高级技术。",
"icon": "bloodmagic:basemonstersoul",
"parent": "bloodmagic:demon_will"
}
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{
"name": "地牢探索",
"description": "进行$(l:bloodmagic:rituals/ritual_list/ritual_simple_dungeon)隐域之缘$()仪式,在$(thing)恶魔之域$()找到一处立足点。这一危险之处满是各种威胁、陷阱,还有各式各样的宝藏!",
"icon": "bloodmagic:simplekey",
"sortnum": 7
}
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{
"name": "仪式",
"description": "仪式可以从你的$(l:bloodmagic:altar/soul_network)灵魂网络$(/l)中抽取 $(blood)LP$(),这是它运作的必要条件。$(br2)若想获取关于特定的仪式的信息,请点击下方的大师仪式石。$(br2)>>> <<<",
"icon": "bloodmagic:ritualdiviner",
"sortnum": 4
}
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{
"name": "仪式列表",
"description": "当你到达了 III 级的$(l:bloodmagic:altar/blood_altar)血之祭坛$()后,你便可以进行一些简单的$(thing)仪式$()了,而一些等级更高的仪式则需要$(dusk)薄暮符文$(),也就是说,等级 IV 的祭坛是必须的。$(br2)你可以使用$(l:bloodmagic:rituals/ritual_diviner)仪式推测杖$()进行仪式组装,$(l:bloodmagic:rituals/activation_crystals)激活水晶$()则可以激活仪式,而$(l:bloodmagic:rituals/ritual_tinkerer)仪式调整器$()可以更好地调谐仪式。并且你也别忘了,尽量维持你的$(l:bloodmagic:altar/soul_network)灵魂网络$()处于满满当当的状态!",
"icon": "bloodmagic:masterritualstone",
"parent": "bloodmagic:rituals"
}
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{
"name": "功用方块 & 物品",
"description": "本章也可以称为“杂项”章节。模组中的一些常规信息,以及一些并不太适合放在其他门类,但自身却没办法自成一类的东西,都会放在此章内。",
"icon": "bloodmagic:incensealtar",
"sortnum": 99
}
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{
"name": "炼金矩阵基础知识",
"icon": "bloodmagic:arcaneashes",
"category": "bloodmagic:alchemy_array/functional_array",
"pages": [
{
"type": "patchouli:text",
"text": "$(item)奥术粉灰$()使用一些早期游戏的物品,你可以在$(l:bloodmagic:alchemy_table/alchemy_table)炼金术桌$()中制作出$(item)奥术粉灰$()。"
},
{
"type": "bloodmagic:crafting_alchemy_table",
"heading": "奥术粉灰",
"recipe": "bloodmagic:alchemytable/arcane_ash"
},
{
"type": "patchouli:text",
"text": "想要创造出炼金矩阵,手持$(item)奥术粉灰$(),面对方块按下[$(k:use)]。这会扣除 1 点的$(item)奥术粉灰$()耐久——它的耐久统共 20 点——并绘制出一个$(thing)炼金矩阵$()。然而,炼金矩阵本身并无太大用处。$(br2)当你手持物品右击$(thing)炼金矩阵$()时,矩阵会消耗你手中的一个$(item)物品$(),并将其放置到矩阵当中。被置入的物品决定了$(thing)炼金矩阵$()的效果。"
},
{
"type": "patchouli:image",
"images": [
"bloodmagic:images/entries/alchemy_array/simple_array.png",
"bloodmagic:images/entries/alchemy_array/divination_array_1.png",
"bloodmagic:images/entries/alchemy_array/divination_array_2.png"
],
"title": "炼金矩阵",
"border": true,
"text": "$(thing)炼金矩阵$()不同的状态:未输入;仅有$(item)基底物$();兼具$(item)基底物$()以及$(item)催化剂$()。"
},
{
"type": "patchouli:text",
"text": "每种效果都要求矩阵中包含有两种物品:$(item)基底物$()和$(item)催化剂$()。在绘制了$(item)炼金矩阵$()之后,你第一个置入的物品便是基底物,第二个置入的便是$(item)催化剂$()。当你向其中置入物品后,若该物品有效,则炼金矩阵的外观会发生改变。一旦你再向其中加入催化剂,那么矩阵便会开始运作。"
},
{
"type": "patchouli:text",
"text": "尽管目前只有寥寥几个仪式已经完善,但在模组完全完善后,你将可以进行众多的仪式,从简单的$(l:bloodmagic:alchemy_array/functional_arrays/crafting_array)合成矩阵$(/l),到极为复杂的矩阵,甚至是传送矩阵,应有尽有。"
}
]
}
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{
"name": "使用矩阵进行合成",
"icon": "bloodmagic:divinationsigil",
"category": "bloodmagic:alchemy_array/functional_array",
"pages": [
{
"type": "patchouli:text",
"text": "$(1)合成炼金矩阵$()时矩阵最简单的形式之一。这种矩阵可以将$(item)基底物$()刻入$(item)催化剂$()中,将它们一并转化为一些有用的物品(这一过程伴随着一段较短但精致的动画)。"
},
{
"type": "patchouli:text",
"text": "其中的一些产物仅需$(l:bloodmagic:alchemy_array/sigil/divination)一些较易获得的原料$(/l)即可制作,但其它的那些产物则需要额外的步骤才能进行制作。"
}
]
}
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{
"name": "束灵装备基础",
"icon": "bloodmagic:reagentbinding",
"category": "bloodmagic:alchemy_array/living_equipment",
"extra_recipe_mappings": {
"bloodmagic:reagentbinding": 1,
"bloodmagic:livinghelmet": 3,
"bloodmagic:livingplate": 3,
"bloodmagic:livingleggings": 3,
"bloodmagic:livingboots": 3
},
"pages": [
{
"type": "patchouli:text",
"text": "想要制作出$(item)束灵装备$(),首先,你需要准备一套$(item)铁制盔甲(armor)$()『或者说$(item)铁制盔甲(Armour)$(),如果你更喜欢这种说法的话』,一些$(l:bloodmagic:alchemy_array/functional_arrays/arcane_ash)奥术粉灰$(),以及一些$(item)束缚试剂$()。并且,你还得准备一颗$(br)$(l:bloodmagic:demon_will/will_manipulation/soul_gem)普通地狱魂石$(),因为只有普通及以上等级的魂石方可容纳足量的$(item)恶魔意志$()。"
},
{
"type": "bloodmagic:crafting_alchemy_table",
"heading": "束缚试剂",
"recipe": "bloodmagic:alchemytable/reagent_binding",
"text": "$(italic)它紧紧地黏附于我身上...$() $(br2)$(br2)$(item)束灵装备$() 耐久度上与$(item)钻石装备$()差不多,并且可以在$(thing)铁砧$()中使用$(thing)束缚试剂$()来进行修复。"
},
{
"type": "patchouli:text",
"text": "与其他炼金矩阵类似,手持$(item)奥术粉灰$(),面对方块按下[$(k:use)],然后再向其中投入$(item)束缚试剂$()。接着,放入你的$(item)铁头盔$(),$(item)铁胸甲$(),$(item)铁护腿$()或者$(item)铁靴子$(),放入后向后退几步,静静观看炼金矩阵工作吧。$(br2)束灵装备在锻造之初与铁制盔甲无甚区别,但它拥有$(thing)强化点数$(),谨慎地使用这些点数,你可以以特定的方式增强束灵装备。它们的初始强化点数上限为 100,但是你可以通过某些方式,使得装备的强化点数超过其上限..."
},
{
"type": "bloodmagic:crafting_array",
"heading": "束缚仪式",
"recipe": "bloodmagic:array/living_helmet",
"text": "哎,它是活的... 而且它还在以我为范本不断地进行学习。我最好小心一些,别乱教东西给它。$(br2)当我看向它时,我可以按住 [$(k:sneak)] 近距离观察它,看看它目前到底学习了啥玩意。"
}
]
}
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{
"name": "运动矩阵",
"icon": "minecraft:feather",
"category": "bloodmagic:alchemy_array/functional_array",
"pages": [
{
"type": "patchouli:text",
"text": "运动矩阵是一对矩阵,它们可以以特定的方向抛飞玩家、实体、物品等对象。其中的一种会将物品水平抛飞,另一种则是垂直抛飞。"
},
{
"type": "bloodmagic:2x_functional_array",
"a.heading": "速度矩阵",
"a.recipe": "bloodmagic:array/movement",
"a.image": "movementarray.png",
"b.heading": "上升矩阵",
"b.recipe": "bloodmagic:array/updraft",
"b.image": "updraftarray.png"
}
]
}
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{
"name": "尖刺矩阵",
"icon": "minecraft:iron_ingot",
"category": "bloodmagic:alchemy_array/functional_array",
"pages": [
{
"type": "patchouli:text",
"text": "尖刺矩阵,结构简单,功能纯粹。当一个有生命的实体踩在上面时,会被矩阵攻击,并受到一颗心的伤害。这个矩阵会在搭建怪物陷阱的时候很有用,当然你也可以用来增强你基地的防御,给那些来犯的玩家扎个爽。"
},
{
"type": "bloodmagic:functional_array",
"heading": "尖刺矩阵",
"recipe": "bloodmagic:array/spike",
"image": "spikearray.png"
}
]
}
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{
"name": "白昼/黑夜矩阵",
"icon": "minecraft:clock",
"category": "bloodmagic:alchemy_array/functional_array",
"pages": [
{
"type": "patchouli:text",
"text": "这种效果基于时间的矩阵,生效方式十分直截了当——它可以直接操控天时。一旦矩阵开始改变天时,矩阵中的物品便会被消耗掉,无法反悔取出。这些矩阵配方都还只是暂时的,在未来版本还会发生改动。$(br2)白昼仪式可以将天时变化为下一次日出之时。黑夜仪式则可以将天时变化为下一次日落之时。"
},
{
"type": "bloodmagic:2x_functional_array",
"a.heading": "崭新黎明",
"a.recipe": "bloodmagic:array/day",
"a.image": "sunarray.png",
"b.heading": "昏暮沉沉",
"b.recipe": "bloodmagic:array/night",
"b.image": "moonarray.png"
}
]
}
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{
"name": "强劲身躯",
"icon": "minecraft:cooked_beef",
"category": "bloodmagic:alchemy_array/living_equipment/armor_upgrades",
"pages": [
{
"type": "patchouli:text",
"text": "效果:给予击退抗性和额外生命. 最高有100% 的抗性提升和10颗半心的生命值。$(br2)训练: 进食。$(br2)最高等级: 5"
},
{
"type": "bloodmagic:living_armour_upgrade_table",
"upgrade": "bloodmagic:knockback_resist"
}
]
}
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{
"name": "辉煌金属",
"icon": "minecraft:diamond",
"category": "bloodmagic:alchemy_array/living_equipment/armor_upgrades",
"pages": [
{
"type": "bloodmagic:crafting_alchemy_table",
"heading": "辉煌金属",
"recipe": "bloodmagic:alchemytable/upgrade_brilliance",
"text": "效果: 提高护甲防御能力。 最高为+5护甲及+8盔甲强度。$(br2)训练:在炼金桌制作束灵之书。 每一卷增加1级。最高等级: 5"
},
{
"type": "bloodmagic:living_armour_upgrade_table",
"upgrade": "bloodmagic:diamond_protect"
}
]
}
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{
"name": "冲撞击打",
"icon": "minecraft:golden_axe",
"category": "bloodmagic:alchemy_array/living_equipment/armor_upgrades",
"pages": [
{
"type": "patchouli:text",
"text": "效果:增加在疾跑时攻击的伤害和击退效果,最高可以增加50%。$(br2)训练:在疾跑时造成伤害。$(br2)最高等级: 5"
},
{
"type": "bloodmagic:living_armour_upgrade_table",
"upgrade": "bloodmagic:sprint_attack"
}
]
}
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{
"name": "插槽",
"icon": "bloodmagic:soulsnare",
"category": "bloodmagic:alchemy_array/living_equipment/armor_upgrades",
"flag": "mod:curios",
"pages": [
{
"type": "patchouli:text",
"text": "增加$(thing)束灵铠甲插槽$()的饰品栏位,能够兼容$(6)Blood Magic$()的物品。$(br2)这种升级不能训练,只能制作。 默认情况下每一本$(l:bloodmagic:alchemy_array/living_equipment/living_tomes)束灵之书$()增加一个插槽。"
},
{
"type": "bloodmagic:crafting_upgrade_alchemy_table",
"a.heading": "插槽之书",
"a.recipe": "bloodmagic:alchemytable/curios_upgrade",
"b.upgrade": "bloodmagic:curios_socket"
}
]
}
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