A proposed WebAssembly System Interface API to add native thread support.
NOTE: this proposal is considered a legacy proposal, retained for engines that can only support WASI v0.1 (
preview1). After much debate, future work on threads will happen in the shared-everything-threads proposal which adds component model built-ins for thread spawning, among other things. The goal is that WASI v0.2 and following will use shared-everything-threads (once fully implemented) and this proposal can eventually be removed. In the meantime, users experimenting with this proposal can continue to get help with questions and bugs by opening issues on this repository and tagging various maintainers who plan to continue supporting WASI v0.1 (e.g., @loganek, @yamt, @wenyongh).
Phase 1
TODO before entering Phase 2.
- Introduction
- Goals
- Non-goals
- API walk-through
- Detailed design discussion
- Considered alternatives
- Stakeholder Interest & Feedback
- References & acknowledgements
This proposal looks to provide a standard API for thread creation. This is a WASI-level proposal that augments the WebAssembly-level threads proposal. That WebAssembly-level proposal provides the primitives necessary for shared memory, atomic operations, and wait/notify. This WASI-level proposal solely provides a mechanism for spawning threads. Any other thread-like operations (thread joining, locking, etc.) will use primitives from the WebAssembly-level proposal.
Some background: browsers already have a mechanism for spawning threads — Web Workers — and the WebAssembly-level proposal avoided specifying how thread spawning should occur. This allows other uses of WebAssembly — i.e., outside the browser — to specify their own mechanism for spawning threads.
-
pthreadssupport: the goal of this proposal is to add the missing functions that are required to implement a subset ofpthreadsAPI. It does not aim to be identical to thepthreadsAPI, but one must be able to create threads that operate on a shared Wasm memory while using the WebAssembly atomic instructions to synchronize on memory access. -
library reuse: standardizing this API would allow re-use of existing libraries and remove friction when porting projects from native execution contexts to WebAssembly and WASI environments (outside the browsers).
-
future-compatible: a possible future direction for WebAssembly is towards supporting multiple threads per instance. We aim to expose an API that would be compatible with this future direction.
-
browser polyfills: for browsers, we aim to provide a way to polyfill this API using Web Workers providing similar functionality to what exists in browsers today.
-
full POSIX compatibity: this API will not be 100% compatible with all functions and options described by POSIX threads standard.
-
modify core WebAssembly: the current proposal is limited to the WASI APIs signatures and behavior and does not propose changes to the Wasm instruction set.
The API consists of a single function. In pseudo-code:
status wasi_thread_spawn(thread_start_arg* start_arg);where the status is a unique non-negative integer thread ID (TID) of the new
thread (see Design choice: thread IDs) or a
negative number representing an error if the host failed to spawn the thread.
The host implementing wasi_thread_spawn will call a predetermined function
export (wasi_thread_start) in a new WebAssembly instance. Any necessary
locking/signaling/thread-local storage will be implemented using existing
instructions available in WebAssembly. Ideally, users will never use
wasi_thread_spawn directly but rather compile their threaded code from a
language that supports threads (see below).
Using this API, it should be possible to implement threads in languages like:
- C, using the
pthreadslibrary (see the current work in wasi-libc) - Rust, as a part of the
stdlibrary (in the future, e.g., here)
The API should be able to support even more languages, but supporting these initially is a good starting point.
For languages that implement thread-local storage (TLS), the start argument can
contain a language-specific structure with the address and (potentially) the
length of a TLS memory region. The host WebAssembly engine will treat this
argument as an opaque pointer — it should not introspect these
language-specific details. In C, e.g., the start function should be a static
trampoline-like wrapper (exported as wasi_thread_start) that reads the actual
user start function out of the start argument and calls this after doing some
TLS bookkeeping (this is not much different than how C starts threads natively).
Threads are tricky to implement. This proposal relies on a specific convention
in order to work correctly. When instantiating a module which is expected to run
with wasi-threads, the WASI host must first allocate shared memories to
satisfy the module's imports.
Upon a call to wasi_thread_spawn, the WASI host must:
- instantiate the module again — this child instance will be used for the new thread
- in the child instance, import all of the same WebAssembly objects, including the above mentioned shared memories, as the parent
- optionally, spawn a new host-level thread (other spawning mechanisms are possible)
- calculate a positive, non-duplicate thread ID,
tid, and return it to the caller; any error in the previous steps is indicated by returning a negative error code. - in the new thread, call the child instance's exported entry function with the
thread ID and the start argument:
wasi_thread_start(tid, start_arg)
A WASI host that implements the above should be able to spawn threads for a variety of languages.
When wasi_thread_spawn successfully spawns a thread, it returns a thread ID
(TID) — 32-bit integer with several restrictions. TIDs are managed and
provided by the WASI host. To avoid leaking information, the host may choose to
return arbitrary TIDs (as opposed to leaking OS TIDs).
Valid TIDs fall in the range
0is reserved for compatibility reasons with existing libraries (e.g., wasi-libc) and must not be returned bywasi_thread_spawn- the uppermost three bits of a valid TID must always be
0. The most significant bit is the sign bit and recall thatwasi_thread_spawnuses negative values to indicate errors. The remaining bits are reserved for compatibility with existing language implementations.
A wasi-threads module initially executes a single thread — the main
thread. As wasi_thread_spawn is called, more threads begin to execute. Threads
terminate in the following ways:
- upon return from
wasi_thread_start, and other threads continue to execute - upon a trap in any thread; all threads are immediately terminated
- upon a
proc_exitcall in any thread; all threads are immediately terminated.
One of the goals of this API is to be able to support pthreads for C compiled
to WebAssembly. Given a WASI host that implements thread_spawn as described
above, what responsibility would the C language have (i.e., libc) to properly
implement pthreads?
pthread_create must not only call WASI's wasi_thread_spawn but is also
responsible for setting up the new thread's stack, TLS/TSD space, and updating
the pthread_t structure. This could be implemented by the following steps
(ignoring error conditions):
- configure a
struct start_argswith the user'svoid *(*start_func)(void *)andvoid *start_arg(as done natively) but also withpthread_t *thread - call
malloc(instead ofmmap) to allocate TLS/TSD in the shared WebAssembly memory - define a static, exported
wasi_thread_startfunction that takes as parametersint tidandvoid *start_args - in
pthread_create, callwasi_thread_spawnwith the configuredstart_argsand useatomic.waitto wait for thestart_args->thread->tidvalue to change (note that for web polyfills this may not be necessary since creation of web workers is not synchronous) - now in the child thread: once the WASI host creates the new thread instance
and calls
wasi_thread_start, then a) setargs->thread->tidto the host-providedtid, b) set the__wasilibc_pthread_selfglobal to point toargs->thread(this is used bypthread_self, e.g.), c) useatomic.notifyto inform the parent thread that the child now has atid, d) start executing the user'sstart_funcwith the user'sstart_arg— at this point the new instance is executing separately in its own thread - back in the parent thread: once it has been notified that the child has
recorded its TID, it can safely return with the
pthread_tstructure properly filled out.
pthread_join has a similar wait/notify implementation, but in reverse: the
parent thread can wait on the thread->return address to change and the child
thread can notify it of this once the user's start function finishes (i.e., at
the end of the wasi_thread_start wrapper).
The remainder of the pthreads API can be split up into what can be implemented
and what can safely be skipped until some later date.
pthread_selfcan use the__wasilibc_pthread_selfglobal to return the address to the current thread'spthread_tstructure; this relies on each thread mapping to a new instance (and thus a new set of globals) &mdash see discussion below on "instance per thread."pthread_detachcan be implemented by using the flags already present in thepthread_tstructure.pthread_mutex_*,pthread_rwlock_*,pthread_cond_*,sem_*can all be implemented using existing operations in the WebAssembly threads proposal.- thread-specific data (TSD), i.e., functions using
pthread_key_t, can be implemented using the memory region allocated for the thread in WebAssembly shared memory.
pthread_yieldis a deprecatedpthreadsfunction;sched_yieldis the right one to use. Since it is unclear how WASI's scheduling should interact with the host's, this can be deferred until someone has a use case for it.pthread_cancelallows a parent thread to cancel a child thread; in particular, asynchronous cancellation is difficult (impossible?) to implement without a WebAssembly mechanism to interrupt the child thread and it complicates the entire implementation. It can be left for later.
wasi-libc contains an implementation of pthreads using
wasi-threads. Various WebAssembly engines support the proposal, including:
Wasmtime, WAMR, Wasmer, toywasm.
A thread spawning mechanism for WebAssembly could be implemented in various ways: the way chosen here, a cloned "instance-per-thread," is one option. The other major option is to share the instance among many threads, as described in the Weakening WebAssembly paper. Sharing an instance among many threads, as described there, would require:
- WebAssembly objects (memories, tables, globals, functions) to allow a
sharedattribute - the WebAssembly specification to grow a
forkinstruction
The "instance-per-thread" approach was chosen here because a) it matches the thread instantiation model of the browser (also "instance-per-thread") and b) the WebAssembly specification changes required for the other approach may take some time to materialize. In the meantime, this proposal allows threaded WebAssembly to progress. If in the future the WebAssembly specification were to add a "many-threads-per-instance" mechanism, the hope is that the API here should not need to change significantly, though it is unclear how much the changes might be.
The "instance-per-thread" approach chosen here does have its disadvantages:
- higher memory consumption (each instance is cloned)
- breaking behavior on non-standard functions such as
dlopen()that require to modify the function table - potential breaking behaviour of existing binaries once a new instruction gets
added. This is a low risk because
sharedattributes do not yet exist on globals/tables/etc. having thesharedattribute in a future WebAssembly spec version is not a likely approach. Most likely, no attributes would be interpreted aslocal/privateas that would keep the existing behavior for binaries.
Instead of exposing threads at the WASI level, thread spawning could be specified in the WebAssembly specification. This is the approach described in the Weakening WebAssembly paper. See the Design choice: instance-per-thread discussion above for more details.
wasi-parallel is another WASI proposal which provides a parallel "for"
construct, similar to what, e.g., OpenMP provides.
wasi-parallel spawns N threads at a time (though they may not all run
concurrently); this API spawns a single thread at a time.
TODO before entering Phase 3.
Many thanks for valuable feedback and advice from (alphabetical order):