Software Engineer · Mobile Architecture · RTC Development · On-Device Intelligence
- Former infrastructure engineer at ByteDance (Douyin), working on large-scale codebase analysis, compiler optimization, and client architecture for high-traffic applications.
- Hands-on experience across native mobile (
iOS,Android), desktop (Windows UWP,macOS), and interactive / game clients (UnityandUnreal Engine). - Currently focused on real-time video/audio communication (RTC) and on-device AI, with particular attention to integrating diffusion models into end devices.
[1] FaceSight: Enabling Hand-to-Face Gesture Interaction on AR Glasses with a Downward-Facing Camera Vision, Yueting Weng, Chun Yu, Yingtian Shi, Yuhang Zhao, Yukang Yan, Yuanchun Shi, CHI 2021, Paper
[2] HandSee: Enabling Full Hand Interaction on Smartphones with Front Camera-Based Stereo Vision, Chun Yu, Xiaoying Wei, Shubh Vachher, Yue Qin, Chen Liang, Yueting Weng, Yizheng Gu, Yuanchun Shi, CHI 2019, Paper
[3] Understanding Window Management Interactions in AR Headset + Smartphone Interface, Jie Ren, Yueting Weng, Chengchi Zhou, Chun Yu, Yuanchun Shi, CHI EA 2020, Paper
[4] Design and Evaluation of Window Management Operations in AR Headset+Smartphone Interface, Jie Ren, Chun Yu, Yueting Weng, Chengchi Zhou, Yuanchun Shi, Virtual Reality & Intelligent Hardware, 2022, Paper
[5] Selecting Real-World Objects via User-Perspective Phone Occlusion, Yue Qin, Chun Yu, Wentao Yao, Jiachen Yao, Chen Liang, Yueting Weng, Yukang Yan, Yuanchun Shi, CHI 2023, Paper
[6] Generative Augmented Reality: Paradigms, Technologies, and Future Applications, Chen Liang, Jiawen Zheng, Yufeng Zeng, Yi Tan, Hengye Lyu, Yuhui Zheng, Zisu Li, Yueting Weng, Jiaxin Shi, Hanwang Zhang, arXiv preprint, 2025, Paper
[7] DiT as Real-Time Rerenderer: Streaming Video Stylization with Autoregressive Diffusion Transformer, Hengye Lyu, Zisu Li, Yue Hong, Yueting Weng, Jiaxin Shi, Hanwang Zhang, Chen Liang, ECCV 2026, Paper





