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Pull requests: WolfireGames/overgrowth
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Expose the envobject attachment system to the Angelscript API
#168
opened Dec 30, 2025 by
Fason7
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Fix potential vulnerable cloned functions: Fix a bug when getting a gzip header extra field with inflate()
#162
opened Apr 24, 2025 by
npt-1707
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Character breathing now starts at a random point in the cycle when a level is first loaded.
#152
opened Oct 1, 2024 by
Glimps3
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Pressing the skip key while previewing vanilla dialogue no longer breaks things.
#151
opened Oct 1, 2024 by
Glimps3
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New editor ribbon checkbox "Edit reflections" that toggles the editing of reflection captures independently of dynamic light objects.
#150
opened Oct 1, 2024 by
Glimps3
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(most) Objects now have a "Locked" checkbox which, when checked, prevents them from being moved, rotated, scaled or deleted.
#149
opened Oct 1, 2024 by
Glimps3
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Groups now have a "children_no_navmesh" checkbox that updates the "no_navmesh" value of it's children.
#148
opened Oct 1, 2024 by
Glimps3
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Two new editor hotkeys. More details in the description.
#145
opened Sep 7, 2024 by
Glimps3
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Characters now render correctly even if their scale is incredibly large or incredibly small.
#144
opened Sep 7, 2024 by
Glimps3
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New editor ribbon checkbox that toggles the editing of shadow decals independently of all other decals.
#140
opened Aug 9, 2024 by
Glimps3
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Fixed the caching of textures by writing 4 channels instead of 3.
#94
opened Mar 22, 2023 by
Gyrth
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Migrate GLM to Git submodules
blocked
This issue or pull request cannot be resolved right now
#20
opened Apr 25, 2022 by
feliwir
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ProTip!
What’s not been updated in a month: updated:<2026-02-18.