Build both Intel and ARM64 for macOS#21
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risner wants to merge 11 commits intoWolvenKit:masterfrom
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- libogg to 1.3.6 upstream (was 1.3.5) - libvorbis to 1.3.7 upstream (was 1.3.7) - doxygen-awesome-css to 2.3.4 (was 2.0.3)
- allow to import symbols in C# using DllImport[] - add `get_wem_to_ogg_size` to compute OGG output buffer size. Prevent COM allocation - update `wem_to_ogg` to convert WEM input buffer to pre-allocated OGG output buffer
Pull in rayshader changes
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LGTM, would you mind adding a note about this to the README? |
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Simple Cmake change to enable universal build on macOS. Also included a build.sh for macOS.