Skip to content

X-ray Reconstruction of Moving Morphology (XROMM) is a 3D imaging technology, developed at Brown University, for visualizing rapid skeletal movement in vivo.

XROMM combines 3D models of bone morphology with movement data from biplanar x-ray video to create highly accurate (±0.1 mm) re-animations of the 3D bones moving in 3D space.

Rapid bone motion, such as during bird flight, frog jumping, and human running, can be visualized and quantified with XROMM.

This orgnaization hosts repositories for a range of tools and workflows related to XROMM

Pinned Loading

  1. xromm_other_mel_scripts xromm_other_mel_scripts Public

    Additional XROMM and XROMM-adjacent Maya Embedded Language (MEL) scripts created by various developers

    1

  2. xromm_mayatools xromm_mayatools Public

    The shelf and tools+scripts for Maya for analysing XROMM data

    1

  3. xmalab xmalab Public

    The XMALab software used for analysing XROMM data

    C++ 1 1

  4. XROMM_BlenderTools XROMM_BlenderTools Public

    Forked from pfalkingham/XROMM_BlenderTools

    A version of the XROMM Maya Tools, but for blender --In Progress--

    Python

Repositories

Showing 9 of 9 repositories

Top languages

Loading…

Most used topics

Loading…