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Minimal project to reproduce Godot crash

How to get the crash

My setup

Logs during the crash

Console output:

System.TypeInitializationException: The type initializer for 'Sys' threw an exception. ---> System.DllNotFoundException: System.Native assembly:<unknown assembly> type:<unknown type> member:(null)
  at (wrapper managed-to-native) Interop+Sys.LChflagsCanSetHiddenFlag()
  at Interop+Sys..cctor () [0x00000] in <02071a39c8a34187bdd1f58e4be38764>:0 
   --- End of inner exception stack trace ---
  at System.IO.FileSystem.FileExists (System.ReadOnlySpan`1[T] fullPath, System.Int32 fileType, Interop+ErrorInfo& errorInfo) [0x00007] in <02071a39c8a34187bdd1f58e4be38764>:0 
  at System.IO.FileSystem.FileExists (System.ReadOnlySpan`1[T] fullPath) [0x00006] in <02071a39c8a34187bdd1f58e4be38764>:0 
  at System.IO.File.Exists (System.String path) [0x00043] in <02071a39c8a34187bdd1f58e4be38764>:0 
  at System.TimeZoneInfo.TryLoadTzFile (System.String tzFilePath, System.Byte[]& rawData, System.String& id) [0x00000] in <02071a39c8a34187bdd1f58e4be38764>:0 
  at System.TimeZoneInfo.TryGetLocalTzFile (System.Byte[]& rawData, System.String& id) [0x0000f] in <02071a39c8a34187bdd1f58e4be38764>:0 
  at System.TimeZoneInfo.GetLocalTimeZoneFromTzFile () [0x00000] in <02071a39c8a34187bdd1f58e4be38764>:0 
  at System.TimeZoneInfo.GetLocalTimeZone (System.TimeZoneInfo+CachedData cachedData) [0x00000] in <02071a39c8a34187bdd1f58e4be38764>:0 
  at System.TimeZoneInfo+CachedData.CreateLocal () [0x00018] in <02071a39c8a34187bdd1f58e4be38764>:0 
  at System.TimeZoneInfo+CachedData.get_Local () [0x0000c] in <02071a39c8a34187bdd1f58e4be38764>:0 
  at System.TimeZoneInfo.get_Local () [0x00000] in <02071a39c8a34187bdd1f58e4be38764>:0 
  at System.TimeZoneInfo.GetDateTimeNowUtcOffsetFromUtc (System.DateTime time, System.Boolean& isAmbiguousLocalDst) [0x00000] in <02071a39c8a34187bdd1f58e4be38764>:0 
  at System.DateTime.get_Now () [0x00008] in <02071a39c8a34187bdd1f58e4be38764>:0 
  at PrintDate._Ready () [0x00000] in <3dd98c360c43422ca4c94e6dd2f20860>:0 

Mono logs:

DllImport unable to load library 'System.Native'. (in domain Mono, warning)
DllImport unable to load library 'System.Native'. (in domain Mono, warning)
DllImport unable to load library 'System.Native'. (in domain Mono, warning)
DllImport unable to load library 'System.Native'. (in domain Mono, warning)
DllImport unable to load library 'System.Native'. (in domain Mono, warning)

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