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AP Pre-Release - (4.7.0) - THE BIG BOY UPDATE!

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@Z11Coding Z11Coding released this 12 May 08:58
· 189 commits to Archipelago since this release

There is ALOT that we've done for this update. So I'm gonna list as much as I can remember:

Engine Things:

  • Adjusted the Tabi health drain
  • Random Playback can now be even faster
  • April Fool's now only triggers on April Fool's
  • The text shouldn't have a stroke anymore
  • Sustains have once again been improved
  • Added the AudioSwitch Fix
  • Fixed stickers.....again......
  • The memory usage should be a bit better (and by that, I mean it shouldn't be as laggy)
  • Added some new Lua Variables: PsychVideoSprite, FNFWeeklyVideoSprite, and VideoSprite as well as the newShader function from Troll Engine
  • If a video plays instead of the usual game over, it should do this properly now
  • Added a toggle to show all of the mods as a separate category (Press CONTROL while in the Categories Menu)
  • Fixed most of the APNote weirdness
  • Got a new Pixel Marv! Image (Thanks to RazzoDazzee for the amazing art!)
  • skipText has been changed to skipTxt for consistency's sake
  • Added Pitstop 2
  • Fixed the ConvertMania chart modifier
  • You can now set the category of a week in the Week Editor (I thought I already added this lol)
  • You can also create custom categories by typing in any name in the Category textbox
  • You can also add multiple weeks to multiple categories by adding a comma in between the category names
  • Fixed the keybinds menu being weird
  • Finally slightly updated the README
  • Fixed the Enable/Disable Mods button
  • Added the option to turn off the APWorld check (I got annoyed by it)
  • The opacity bug should be fixed
  • The notes shouldn't cause as many lua panics now
  • Added a warning to the GPU Caching setting
  • You can now customize how the Skip Intro works in the Mixtape Settings setting
  • Added Menu Visualizers (Not all menus have it!)
  • Added healthbar visualizers
  • Both can be modified and toggled on/off in the Mixtape Settings settings
  • Added the old chart editor, which can be toggled via, you guessed it, the Mixtape Settings setting
  • The file dialog to save files no longer crashes the game
  • Modded sticker compatibility has been added
  • Added the Lil' Buddies from FPS Plus (because what engine doesn't have them at this point)
  • Added a toggle to activate the Lil' Buddies or actual characters in the New Chart editor (Hasn't been added to the old one yet)
  • Added the Sticker Test debug menu as well as an XML Editor menu to the Debug Menu
  • Added the V-Slice Volume Tray
  • Added the ability to customize the volume SFX (Take a wild guess where this setting is)
  • Added a new Freeplay menu: an OSU-themed freeplay! (Can be toggled you-know-where)
  • Added Editor Music! (You know where to find this setting by now) (Doesn't exist in the old chart editor for now)
  • The notes in the New Chart editor now have note textures for the sustains
  • Added song MetaData! (A small instruction guide will be added at the bottom) (Only affects the OSU menu and PlayState for now)
  • The notes will now match the opacity of the strums if the strums are less than the notes
  • The main options menu now scrolls to accommodate for mode options

Archipelago Things

  • The game shouldn't die if you decide to be impatient while going into freeplay after just connecting
  • Introducing: NOTE CHECKS! Hit the dark notes and beat the song to get the checks! Now you can select how you wish to receive checks!
  • If you have both Song Completion and Note Checks, if you miss a check, the song will turn grey until all checks in that song have been cleared.
  • Fixed(?) deathlink being a lil bastard
  • Modified how the Items work so now they should break less
  • fixed the game not goaling if you clear your goal song
  • Fixed ghost chat not triggering most of the time
  • Ghost chat now has more things to throw at you >:)
  • Tutorial Trap should also work properly now >:)
  • Max HP Up and Shield are no longer considered filler, and are thus able to actually be toggled on and off
  • Speaking of which, the items and trap weights actually work now
  • Added Pitstop 2
  • Added Nothing (Literally! This is temporary until we come up with other filler ideas)
  • You can now Hint easier by pressing H on the song you want to hint (you might have to press it twice, as it's kinda finicky for some reason)
  • The ticket counter now shows Hint Points Available, Hint Cost, and the Debug Keybinds
  • Added the option to change the button to open the in-game chat
  • Ghost chat can no longer randomize your note positions
  • Ghost chat can no longer swap your stums to the opponents or make you play both your and the opponent's notes
  • The game shouldn't hydra when closing it while in a session
  • Added more safety measures to the YAML generation
  • Both Freeplays are fully compatible with Archipelago
  • The install APWorld button will now be gray if your Archipelago installation cannot be found. If your archipelago is installed on a different drive other than your C drive, use the Change AP Location button to adjust where the engine should look.

Small Metadata guide for those interested:
Make a .json file called "meta.json", and then copy the following into it:

{
    "song": {
        "name":"Song Name Here",
        "artist":"Artist Name/Names Here",
        "charter":"Charter Name/Names here",
        "mod":"Mod name Here"
    },

    "freeplay": {
        "bg":"menuBGBlue",
        "album":"NoCover",
        "ratings":{ }
    }
}

Replace menuBGBlue with whatever you want the BG to be. Replace the NoCover with the name of the album image (IMAGE MUST BE 262x262)! The ratings are formatted like this: "difficultynameinalllowercase": 1, where one can be anything from 0-20.
This info will be added to the Wiki page on a later date.

Hopefully I didn't miss anything important lol

Well, I told you this update with a big one. Props to anyone who actually reads all of it.

Big Butt-Behind list of things that have changed since the last release according to GitHub: beta9...beta10