AP Pre-Release - (4.7.0) - THE BIG BOY UPDATE!
Pre-releaseThere is ALOT that we've done for this update. So I'm gonna list as much as I can remember:
Engine Things:
- Adjusted the Tabi health drain
- Random Playback can now be even faster
- April Fool's now only triggers on April Fool's
- The text shouldn't have a stroke anymore
- Sustains have once again been improved
- Added the AudioSwitch Fix
- Fixed stickers.....again......
- The memory usage should be a bit better (and by that, I mean it shouldn't be as laggy)
- Added some new Lua Variables: PsychVideoSprite, FNFWeeklyVideoSprite, and VideoSprite as well as the newShader function from Troll Engine
- If a video plays instead of the usual game over, it should do this properly now
- Added a toggle to show all of the mods as a separate category (Press CONTROL while in the Categories Menu)
- Fixed most of the APNote weirdness
- Got a new Pixel Marv! Image (Thanks to RazzoDazzee for the amazing art!)
- skipText has been changed to skipTxt for consistency's sake
- Added Pitstop 2
- Fixed the ConvertMania chart modifier
- You can now set the category of a week in the Week Editor (I thought I already added this lol)
- You can also create custom categories by typing in any name in the Category textbox
- You can also add multiple weeks to multiple categories by adding a comma in between the category names
- Fixed the keybinds menu being weird
- Finally slightly updated the README
- Fixed the Enable/Disable Mods button
- Added the option to turn off the APWorld check (I got annoyed by it)
- The opacity bug should be fixed
- The notes shouldn't cause as many lua panics now
- Added a warning to the GPU Caching setting
- You can now customize how the Skip Intro works in the Mixtape Settings setting
- Added Menu Visualizers (Not all menus have it!)
- Added healthbar visualizers
- Both can be modified and toggled on/off in the Mixtape Settings settings
- Added the old chart editor, which can be toggled via, you guessed it, the Mixtape Settings setting
- The file dialog to save files no longer crashes the game
- Modded sticker compatibility has been added
- Added the Lil' Buddies from FPS Plus (because what engine doesn't have them at this point)
- Added a toggle to activate the Lil' Buddies or actual characters in the New Chart editor (Hasn't been added to the old one yet)
- Added the Sticker Test debug menu as well as an XML Editor menu to the Debug Menu
- Added the V-Slice Volume Tray
- Added the ability to customize the volume SFX (Take a wild guess where this setting is)
- Added a new Freeplay menu: an OSU-themed freeplay! (Can be toggled you-know-where)
- Added Editor Music! (You know where to find this setting by now) (Doesn't exist in the old chart editor for now)
- The notes in the New Chart editor now have note textures for the sustains
- Added song MetaData! (A small instruction guide will be added at the bottom) (Only affects the OSU menu and PlayState for now)
- The notes will now match the opacity of the strums if the strums are less than the notes
- The main options menu now scrolls to accommodate for mode options
Archipelago Things
- The game shouldn't die if you decide to be impatient while going into freeplay after just connecting
- Introducing: NOTE CHECKS! Hit the dark notes and beat the song to get the checks! Now you can select how you wish to receive checks!
- If you have both Song Completion and Note Checks, if you miss a check, the song will turn grey until all checks in that song have been cleared.
- Fixed(?) deathlink being a lil bastard
- Modified how the Items work so now they should break less
- fixed the game not goaling if you clear your goal song
- Fixed ghost chat not triggering most of the time
- Ghost chat now has more things to throw at you >:)
- Tutorial Trap should also work properly now >:)
- Max HP Up and Shield are no longer considered filler, and are thus able to actually be toggled on and off
- Speaking of which, the items and trap weights actually work now
- Added Pitstop 2
- Added Nothing (Literally! This is temporary until we come up with other filler ideas)
- You can now Hint easier by pressing H on the song you want to hint (you might have to press it twice, as it's kinda finicky for some reason)
- The ticket counter now shows Hint Points Available, Hint Cost, and the Debug Keybinds
- Added the option to change the button to open the in-game chat
- Ghost chat can no longer randomize your note positions
- Ghost chat can no longer swap your stums to the opponents or make you play both your and the opponent's notes
- The game shouldn't hydra when closing it while in a session
- Added more safety measures to the YAML generation
- Both Freeplays are fully compatible with Archipelago
- The install APWorld button will now be gray if your Archipelago installation cannot be found. If your archipelago is installed on a different drive other than your C drive, use the Change AP Location button to adjust where the engine should look.
Small Metadata guide for those interested:
Make a .json file called "meta.json", and then copy the following into it:
{
"song": {
"name":"Song Name Here",
"artist":"Artist Name/Names Here",
"charter":"Charter Name/Names here",
"mod":"Mod name Here"
},
"freeplay": {
"bg":"menuBGBlue",
"album":"NoCover",
"ratings":{ }
}
}
Replace menuBGBlue with whatever you want the BG to be. Replace the NoCover with the name of the album image (IMAGE MUST BE 262x262)! The ratings are formatted like this: "difficultynameinalllowercase": 1, where one can be anything from 0-20.
This info will be added to the Wiki page on a later date.
Hopefully I didn't miss anything important lol
Well, I told you this update with a big one. Props to anyone who actually reads all of it.
Big Butt-Behind list of things that have changed since the last release according to GitHub: beta9...beta10