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lines changed Original file line number Diff line number Diff line change @@ -708,7 +708,6 @@ extern uint32_t FieldItemsAddressesStart;
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extern uint32_t GlobalWorkPointer;
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extern uint32_t titleMainAddress;
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extern uint32_t ConsoleBusSpeedAddress;
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- extern volatile float *WriteGatherPipe;
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extern bool ResetMarioProperties;
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extern int16_t ForcedNPCItemDrop;
Original file line number Diff line number Diff line change @@ -80,6 +80,9 @@ void displayArtAttackHitboxes()
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uint32_t HitboxLineColor = 0x59000000 ;
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gc::gx::GXSetChanMatColor (gc::gx::GX_COLOR0A0, reinterpret_cast <uint8_t *>(&HitboxLineColor));
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+ // Get the address of the write gather pipe, and handle the value at the address as a float
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+ volatile float *WriteGatherPipe = reinterpret_cast <float *>(0xCC008000 );
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for (uint32_t Slot = 0 ; Slot < 64 ; Slot++)
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{
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void *BattleUnitPtr = getActorPointer (Slot);
Original file line number Diff line number Diff line change @@ -1405,7 +1405,6 @@ uint32_t FieldItemsAddressesStart = 0x803E82F4;
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uint32_t GlobalWorkPointer = r13 - 0x6F50 ;
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uint32_t titleMainAddress = r13 - 0x7F80 ;
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uint32_t ConsoleBusSpeedAddress = 0x800000F8 ;
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- volatile float *WriteGatherPipe = reinterpret_cast <float *>(0xCC008000 );
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// Variables used by cheats
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bool ResetMarioProperties = false ;
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