v3.0.41
The previous On-Screen Timer display has been renamed to Frame Counter. It's functionality has remained the same, however.
Added a new On-Screen Timer display. This timer is set to run at the current FPS, and therefore will count from 0 to 59 (0 to 49 for EU at 50hz) before reaching one second. Unlike the Frame Counter, this timer will continue to update even when loads occur. To be more specific, it will freeze during loads, but will update to the proper time once the load is complete. Also unlike the Frame Counter, this timer will also properly update when frames are skipped and/or not drawn. When this timer is displayed at the same time as the Frame Counter, then the Frame Counter will be placed above this timer.
Made several other memory-saving adjustments.