v3.0.53
Edit: February 10, 2022: The files in this release were updated to not check for drawing the title screen info and file select screen info every frame, which should improve performance slightly.
The internal filename for the settings file has been changed from rel_settings
to Practice Codes Settings
. As such, if you previously had a settings file made, you must change the internal filename to be able to use it with this version of the Practice Codes. To do so, simply enter the Settings menu and select Rename Settings File. Upon doing so, you will need to select Load Settings to manually load the settings for this session, but all future sessions will load the settings file automatically.
Added a cheat for advancing the game one frame at a time. Note that this cheat is still in an experimental state, and some things do not work properly when using it.
Added a cheat for modifying Mario's coordinates.
Added a cheat for disabling background music and environment effects. This has been placed where Disable Pause Menu/Z Menu Sounds used to be, and now handles this functionality inside of it.
The Settings menu now displays confirmation windows before performing any actions.
The Settings menu now has options to rename (as in change the old internal filename to the new internal filename) and delete your current settings file.
Both Memory Watches and the Memory Editor now support the uncached region of memory, which goes from 0xC0000000
to 0xC17FFFFF
.
Adjusted the Generate Lag Spike cheat to work properly when playing the game via Nintendont.
Made small improvements to the Save Anywhere cheat, as well as fixing a possible instance of it not working properly.
(Hopefully) fixed being able to trigger a battle and reload the room via the Reload Room cheat at the same time. This should also fix being able to trigger a battle and warping via the Warps menu at the same time.
Fixed a small bug with pressing B not working correctly for the window used for the Spawn Item cheat.
Improved checking if in a battle for the Battles menu.
The backtrace screen (the screen that is shown when the game crashes) in JP now scrolls like the one in US/PAL.
Made various changes to reduce memory usage.