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@Zorro666 Zorro666 commented Jan 13, 2026

  • ResourceId() live/original fixes
  • GL shader debugging additions
  • Fix for crash replaying Vk capture using multiple queues

There was an infinite loop if the unhandled debug data is mapped to a struct member
@Zorro666 Zorro666 merged commit d729dee into v1.x Jan 23, 2026
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@Zorro666 Zorro666 deleted the playground/wip branch January 23, 2026 20:17
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2 participants