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fdf #23

Workflow file for this run

# A workflow to automatically build your Unity project
name: Unity Build
# Controls when the action will run
on:
# Triggers the workflow on push events for the "main" branch
push:
branches: [ "main" ]
# Triggers the workflow on pull requests targeting the "main" branch
pull_request:
branches: [ "main" ]
# Allows you to run this workflow manually from the Actions tab
workflow_dispatch:
jobs:
build:
# The type of runner that the job will run on
runs-on: ubuntu-latest
steps:
# 1. Checkout the repository to the runner
- name: Checkout project
uses: actions/checkout@v4
# 2. Automatically get the Unity version from the project settings
- name: Get Unity Version
id: get-unity-version
run: |
version=$(grep "^m_EditorVersion:" ProjectSettings/ProjectVersion.txt | sed 's/m_EditorVersion: //')
echo "version=$version" >> $GITHUB_OUTPUT
# 3. Perform the build using GameCI's builder action
- name: Unity - Build
uses: game-ci/unity-builder@v4
env:
# Your Unity credentials for a fresh activation on the runner
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
# The Unity version to use for the build
unityVersion: ${{ steps.get-unity-version.outputs.version }}
# The platform to build for (WebGL for web builds)
targetPlatform: WebGL
# 4. (Optional) Upload the build artifact so you can download it
- name: Upload Build Artifact
uses: actions/upload-artifact@v4
with:
name: build-WebGL
path: build/WebGL