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4,720 changes: 4,720 additions & 0 deletions addons/medical_core/Assets/Items/Medicine/Splint/ACE_Medical_Splint.txo

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FBXResourceClass PC {
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MaterialAssignClass "{66D54CEBCBEDA457}" {
SourceMaterial "splint"
AssignedMaterial "{FFA7DD84D9AF9514}Assets/Items/Medicine/Splint/data/ACE_Medical_Splint.emat"
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MeshParams {
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GeometryParam UBX_Geometry {
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SurfaceProperties {
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Mass 0
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MetaFileClass {
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MatPBRBasic "{FFA7DD84D9AF9514}Assets/Items/Medicine/Splint/data/ACE_Medical_Splint.emat" {
Emissive 0 0 0 1
BCRMap "{C5F09EBE86A7B097}Assets/Items/Medicine/Splint/data/ACE_Medical_Splint_BCR.edds"
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MetaFileClass {
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MetaFileClass {
Name "{FD28252C5FD0E209}Assets/Items/Medicine/Splint/data/ACE_Medical_Splint_NMO.edds"
Configurations {
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PNGResourceClass HEADLESS : "{AFD658E4D0EB5FBC}Configs/System/ResourceTypes/HEADLESS/TextureNType.conf" {
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}
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Original file line number Diff line number Diff line change
Expand Up @@ -8,9 +8,12 @@ StringTableRuntime {
"ACE_Medical-FailReason_TooInjured"
"ACE_Medical-InfoWidget_Epinephrine"
"ACE_Medical-InfoWidget_Morphine"
"ACE_Medical-InfoWidget_Splint"
"ACE_Medical-Item_Epinephrine_Description"
"ACE_Medical-Item_Epinephrine_Name"
"ACE_Medical-Item_Morphine_Description"
"ACE_Medical-Item_Splint_Description"
"ACE_Medical-Item_Splint_Name"
"ACE_Medical-KeyBind_OpenRadialMenu"
"ACE_Medical-RadialMenu_ExaminePatient"
"ACE_Medical-RadialMenu_FluidReplacement"
Expand All @@ -20,6 +23,7 @@ StringTableRuntime {
"ACE_Medical-UserAction_BackPosition"
"ACE_Medical-UserAction_LeftRecoveryPosition"
"ACE_Medical-UserAction_RightRecoveryPosition"
"ACE_Medical-UserAction_UseSplint"
}
Texts {
"Medical"
Expand All @@ -30,9 +34,12 @@ StringTableRuntime {
"Příliš zraněný"
"Zvyšuje pravděpodobnost probuzení se z bezvědomí"
"Zmírňuje silné bolesti"
"Stabilizes fractures and speeds up healing"
"Aplikováno pacientům v bezvědomí."
"Epinefrin"
"Aplikováno pacientům v silných bolestech."
"Applied to patients with fractures."
"Splint"
"Open medical radial menu"
"Examine patient"
"Fluid Replacement"
Expand All @@ -42,5 +49,6 @@ StringTableRuntime {
"Put on back"
"Put in left recovery position"
"Put in right recovery position"
"Use splint"
}
}
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