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Starsector WebVM & Native Oracle VM

A high-performance implementation of Starsector running in the browser via WebVM (CheerpJ) and natively on Oracle Cloud VM.

🚀 Live Demo (GitHub Pages)

Starsector WebVM

🏗️ Native Oracle VM Verification

The game is verified to run natively on Oracle Cloud Infrastructure (Ubuntu 20.04).

Key Features

  • Native LWJGL 2 Execution: Optimized for Oracle VM's virtual framebuffer (Xvfb).
  • NoVNC Streaming: Real-time stream accessible via Port 8000.
  • Hardware Acceleration: Mesa software rendering (Mesa 21.2+) with GL 3.0 override.
  • Resolved Dependencies: Custom linkage for AWT, OpenAL, and LWJGL natives.

Debugging & Evidence

  • Launcher Stability: Verified textures and font loading in starsector.log.
  • Process Monitoring: Native Java process maintains stable 50-90% CPU during execution.
  • Visual Proof: Screenshots and videos captured directly from the VM display.

🛠️ Deployment Instructions

  1. Clone the Repo: git clone https://github.com/adybag14-cyber/starsectorquick.git
  2. Native Launch: Use bash mega_relaunch.sh on the VM to start the Xvfb/noVNC stack and game.
  3. WebVM Build: Run node server.js to serve the CheerpJ version.

📝 Documentation

  • WASM Modules: Optimized binaries for WebVM.
  • Jars: Complete classpath for native and web execution.
  • Natives: Sideloaded X11 and OpenAL libraries.

Verified on Sunday, 25 January 2026.

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