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afzaale01/README.md

Muhammad Afzaal

Tech Lead · Game Backend Integration · Architecture

Designing the systems that connect game studios to platforms — identity, entitlements, real-time multiplayer, and cross-platform SDKs.


What I build

I specialise in the integration layer between game clients and backend platforms — the SDKs, APIs, and service architectures that let game studios ship faster and scale further.

  • 🔧 Game Backend Integration — connecting game clients to identity, inventory, entitlement, matchmaking, and social services across Web2 and Web3
  • 🧩 SDK & API Design — cross-studio Unity SDKs adopted by multiple partner game teams; single C# interfaces across 5 platform targets (WebGL, Android, iOS, Editor, Standalone)
  • ☁️ Cloud & Real-Time Systems — .NET Core, Node.js, AWS (RDS/EC2/Beanstalk), Firebase, Redis, SignalR, Socket.io
  • 🔐 Auth & Identity — SSO OAuth 2.0, Keycloak, Firebase Auth, wallet-based login for Web3 game experiences
  • 🎮 Unity3D Architecture — 7+ years shipping games and platform SDKs across mobile, WebGL, VR, and desktop

Selected work

Project What it does Stack
VGN Gaming SDK Cross-studio Unity SDK — SSO, NFT entitlements, real-time analytics, multiplayer APIs — adopted by 3 partner studios Unity, C#, .NET Core, Firebase, AWS
Maians System Cross-platform avatar + auth SDK — WebView bridge, Keycloak, wallet login, Web2/Web3 Unity, React, Keycloak, C#
Virtua Island Blockchain metaverse — NFT property management, VoIP, multiplayer, Cardano integration Unity, Firebase, AWS, Node.js
Gamers Lounge Live social gaming hub — leaderboards, NFT spaces, daily rewards, cross-platform Unity, Firebase, Node.js
VR Traffic Simulator Multiplayer VR simulation — SUMO/Unity socket bridge, OpenDRIVE road gen, Lidar Unity, C#, Python, Sockets

Tech I work with

Backend       .NET Core Web API · Node.js · REST · SignalR · Socket.io
Auth          OAuth 2.0 · SSO · Firebase Auth · Keycloak · Wallet Login
Cloud         AWS (RDS, EC2, Beanstalk) · Firebase · GCP (GKE cert)
Databases     MySQL · NoSQL · Redis · DynamoDB
Game Engine   Unity3D · SteamVR · Cinemachine
Patterns      SOLID · Microservices · OOP · SDK Design · UML

Currently

  • 🔭 Deepening expertise in cloud-native backend architecture and distributed game services
  • 🌱 Exploring observability and DevOps practices for live game systems (CI/CD, metrics, tracing)
  • 👯 Open to collaborating on game platform integrations, backend SDK projects, and live game services
  • 📍 Based in Lahore · Open to relocation for the right role

Let's connect

💬 Ask me about game backend integration, Architecture, cross-platform Unity systems, or Web3 game infrastructure

📫 muhammadafzaalg@hotmail.com
🔗 Portfolio · LinkedIn

Pinned Loading

  1. BallBalancerWithQLearningReinforcementLearning BallBalancerWithQLearningReinforcementLearning Public

    Reinforcement learning using q learning.

    C# 1

  2. ANN-Unity-Implementation ANN-Unity-Implementation Public

    Implementing ANN using unity c#

    C# 1

  3. Flappy-Bird-Genetic-AI-Unity Flappy-Bird-Genetic-AI-Unity Public

    Flappy bird ai using genetic algorithm in unity c#

    C#

  4. KartAIWithANN KartAIWithANN Public

    unity c# kart ai unity ann

    C#

  5. Perceptron-Starting-Neural-Network Perceptron-Starting-Neural-Network Public

    Basic neural network implementation using unity c#

    C#

  6. Pong-WithNeural-Network Pong-WithNeural-Network Public

    Pong With neural network in unity 2d c#

    C#