Designing the systems that connect game studios to platforms — identity, entitlements, real-time multiplayer, and cross-platform SDKs.
I specialise in the integration layer between game clients and backend platforms — the SDKs, APIs, and service architectures that let game studios ship faster and scale further.
- 🔧 Game Backend Integration — connecting game clients to identity, inventory, entitlement, matchmaking, and social services across Web2 and Web3
- 🧩 SDK & API Design — cross-studio Unity SDKs adopted by multiple partner game teams; single C# interfaces across 5 platform targets (WebGL, Android, iOS, Editor, Standalone)
- ☁️ Cloud & Real-Time Systems — .NET Core, Node.js, AWS (RDS/EC2/Beanstalk), Firebase, Redis, SignalR, Socket.io
- 🔐 Auth & Identity — SSO OAuth 2.0, Keycloak, Firebase Auth, wallet-based login for Web3 game experiences
- 🎮 Unity3D Architecture — 7+ years shipping games and platform SDKs across mobile, WebGL, VR, and desktop
| Project | What it does | Stack |
|---|---|---|
| VGN Gaming SDK | Cross-studio Unity SDK — SSO, NFT entitlements, real-time analytics, multiplayer APIs — adopted by 3 partner studios | Unity, C#, .NET Core, Firebase, AWS |
| Maians System | Cross-platform avatar + auth SDK — WebView bridge, Keycloak, wallet login, Web2/Web3 | Unity, React, Keycloak, C# |
| Virtua Island | Blockchain metaverse — NFT property management, VoIP, multiplayer, Cardano integration | Unity, Firebase, AWS, Node.js |
| Gamers Lounge | Live social gaming hub — leaderboards, NFT spaces, daily rewards, cross-platform | Unity, Firebase, Node.js |
| VR Traffic Simulator | Multiplayer VR simulation — SUMO/Unity socket bridge, OpenDRIVE road gen, Lidar | Unity, C#, Python, Sockets |
Backend .NET Core Web API · Node.js · REST · SignalR · Socket.io
Auth OAuth 2.0 · SSO · Firebase Auth · Keycloak · Wallet Login
Cloud AWS (RDS, EC2, Beanstalk) · Firebase · GCP (GKE cert)
Databases MySQL · NoSQL · Redis · DynamoDB
Game Engine Unity3D · SteamVR · Cinemachine
Patterns SOLID · Microservices · OOP · SDK Design · UML
- 🔭 Deepening expertise in cloud-native backend architecture and distributed game services
- 🌱 Exploring observability and DevOps practices for live game systems (CI/CD, metrics, tracing)
- 👯 Open to collaborating on game platform integrations, backend SDK projects, and live game services
- 📍 Based in Lahore · Open to relocation for the right role
💬 Ask me about game backend integration, Architecture, cross-platform Unity systems, or Web3 game infrastructure