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Frontend Asset Optimization #8
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base: asset-loading-baseline
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Greptile Summary
This PR implements thread-safe caching for web assets in the Grafana application by adding synchronization to the global entryPointAssetsCache variable. The change introduces a read-write mutex (entryPointAssetsCacheMu) to protect concurrent access to the cache and implements the double-checked locking pattern for optimal performance.
The modification affects the GetWebAssets function in pkg/api/webassets/webassets.go, which is responsible for serving frontend assets like JavaScript bundles, CSS files, and other static resources. In the existing codebase, this function was vulnerable to race conditions when multiple HTTP requests simultaneously accessed the global cache variable.
The implementation uses sync.RWMutex to allow multiple concurrent read operations (the common case when serving cached assets) while ensuring exclusive access during cache population. The function first acquires a read lock to check if the cache exists, and only upgrades to a write lock if the cache needs to be populated - a standard optimization pattern that minimizes lock contention.
This change maintains the existing caching behavior where assets are cached in production mode but reloaded on every request in development mode (when cfg.Env == setting.Dev). The fix addresses a critical concurrency issue without changing the public API or existing functionality, making it a safe improvement for production deployments.
Confidence score: 4/5
• This PR is very safe to merge and fixes a critical race condition in production systems
• High confidence due to the standard, well-tested double-checked locking pattern implementation
• No files need additional attention - the change is focused and follows Go concurrency best practices
1 file reviewed, 1 comment
| entryPointAssetsCacheMu.Lock() | ||
| defer entryPointAssetsCacheMu.Unlock() |
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logic: Missing double-checked locking validation - should re-check cache after acquiring write lock to prevent race condition where another goroutine populated cache between lock upgrade
| entryPointAssetsCacheMu.Lock() | |
| defer entryPointAssetsCacheMu.Unlock() | |
| entryPointAssetsCacheMu.Lock() | |
| defer entryPointAssetsCacheMu.Unlock() | |
| // Double-check cache after acquiring write lock | |
| if cfg.Env != setting.Dev && entryPointAssetsCache != nil { | |
| return entryPointAssetsCache, nil | |
| } |
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This pull request has been automatically marked as stale because it has not had activity in the last 30 days. It will be closed in 2 weeks if no further activity occurs. Please feel free to give a status update or ping for review. Thank you for your contributions! |
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This pull request has been automatically closed because it has not had any further activity in the last 2 weeks. Thank you for your contributions! |
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Test 8